[UPDATE!] Midnight Racing: Tokyo vs [Galaxy ] Be Flash For Brainrots!
[UPDATE!] Midnight Racing: Tokyo currently leads with 1,908 concurrent players against 968, a 2.0Γ advantage. On all-time peak the record belongs to [Galaxy ] Be Flash For Brainrots! at 9,281 concurrent players, versus 3,228. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (180.5M vs 109.7M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and [Galaxy ] Be Flash For Brainrots! is charted above.
[UPDATE!] Midnight Racing: Tokyo
1,908
playing now
2,256 24h peak Β· 180.5M visits
VS
[Galaxy πͺ] Be Flash For Brainrots!
968
playing now
2,092 24h peak Β· 109.7M visits
Player count history
[UPDATE!] Midnight Racing: Tokyo[Galaxy ] Be Flash For Brainrots!
Head to head
| Metric | [UPDATE!] Midnight Racing: Tokyo | [Galaxy ] Be Flash For Brainrots! | Difference |
|---|---|---|---|
| Playing now | 1,908 | 968 | 940 (2.0Γ) |
| 24h peak | 2,256 | 2,092 | 164 |
| 24h average | 1,882 | 1,455 | 427 |
| 7-day peak | 3,198 | 8,398 | 5,200 (2.6Γ) |
| 7-day average | 1,323 | 1,287 | 36 |
| 30-day peak | 3,198 | 8,398 | 5,200 (2.6Γ) |
| All-time peak | 3,228 | 9,281 | 6,053 (2.9Γ) |
| 24h change | βΌ 2.0% | βΌ 20.7% | β |
| 7d change | β | β | β |
| Total visits | 180.5M | 109.7M | 70.7M (1.6Γ) |
| Visits (24h) | 132.1K | 200.8K | 68.7K (1.5Γ) |
| Visits (7d) | 429.6K | 763.2K | 333.6K (1.8Γ) |
| Favorites | 726.7K | 2.4M | 1.7M (3.3Γ) |
| Rating | 89.8% | 98.1% | β |
| Global rank (players) | #935 | #1,434 | of 4,743 |
| Trending score | 135.9 | 40.5 | β |
| Created | Jun 20, 2019 | Apr 18, 2026 | β |
| Genre | Sports & Racing | Simulation | β |
Other comparisons
[UPDATE!] Midnight Racing: Tokyo vs [UPD] Anime Slap Tower[UPDATE!] Midnight Racing: Tokyo vs Makeup Store Simulator[UPDATE!] Midnight Racing: Tokyo vs Paint Wars[UPDATE!] Midnight Racing: Tokyo vs Cali Shootout[UPDATE!] Midnight Racing: Tokyo vs [GENERATION 2 + PUBLIC RELEASE] Ryujin[UPDATE!] Midnight Racing: Tokyo vs Secure the AirportCompare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 5 days for [UPDATE!] Midnight Racing: Tokyo, 5 for [Galaxy ] Be Flash For Brainrots!.