[GAMEMODE] Horrific Housing vs Block Breakout
[GAMEMODE] Horrific Housing currently leads with 2,052 concurrent players against 721, a 2.8× advantage. On all-time peak the record belongs to [GAMEMODE] Horrific Housing at 4,143 concurrent players, versus 2,079. Momentum favours [GAMEMODE] Horrific Housing: -18.1% week over week versus -37.6% for Block Breakout. Lifetime, [GAMEMODE] Horrific Housing has more visits (715.4M vs 3.8M). Full side-by-side history for [GAMEMODE] Horrific Housing and Block Breakout is charted above.
[GAMEMODE] Horrific Housing
2,052
playing now
2,881 24h peak · 715.4M visits
VS
Block Breakout
721
playing now
889 24h peak · 3.8M visits
Player count history
[GAMEMODE] Horrific HousingBlock Breakout
Head to head
| Metric | [GAMEMODE] Horrific Housing | Block Breakout | Difference |
|---|---|---|---|
| Playing now | 2,052 | 721 | 1,331 (2.8×) |
| 24h peak | 2,881 | 889 | 1,992 (3.2×) |
| 24h average | 2,033 | 709 | 1,324 (2.9×) |
| 7-day peak | 3,407 | 2,020 | 1,387 (1.7×) |
| 7-day average | 2,152 | 1,046 | 1,106 (2.1×) |
| 30-day peak | 4,143 | 2,079 | 2,064 (2.0×) |
| All-time peak | 4,143 | 2,079 | 2,064 (2.0×) |
| 24h change | ▼ 0.5% | ▼ 10.3% | — |
| 7d change | ▼ 18.1% | ▼ 37.6% | — |
| Total visits | 715.4M | 3.8M | 711.6M (188.3×) |
| Visits (24h) | 212.4K | 50K | 162.4K (4.2×) |
| Visits (7d) | 1.6M | 541.6K | 1.1M (2.9×) |
| Favorites | 2M | 11.7K | 2M (168.0×) |
| Rating | 78.2% | 82.9% | — |
| Global rank (players) | #1,004 | #2,018 | of 7,783 |
| Trending score | -18.1 | -89.9 | — |
| Created | Jun 27, 2015 | Jun 26, 2026 | — |
| Genre | Survival | Simulation | — |
Other comparisons
[GAMEMODE] Horrific Housing vs My Wood Farm[GAMEMODE] Horrific Housing vs Would You Rather: Age Tower[GAMEMODE] Horrific Housing vs HUT RI [x500 FREE AVA] Mount Nyenyenye[GAMEMODE] Horrific Housing vs [NEW DINO] Dino World[GAMEMODE] Horrific Housing vs [UPD] Kopdes Together[GAMEMODE] Horrific Housing vs BBQ BattlesCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [GAMEMODE] Horrific Housing, 12 for Block Breakout.