[Rivers] Rise of Nations vs Slime Card Collection

Slime Card Collection currently leads with 2,516 concurrent players against 1,364, a 1.8× advantage. On all-time peak the record belongs to Slime Card Collection at 3,298 concurrent players, versus 2,098. Lifetime, [Rivers] Rise of Nations has more visits (307.5M vs 7.3M). Full side-by-side history for [Rivers] Rise of Nations and Slime Card Collection is charted above.

[Rivers] Rise of Nations
1,364
playing now
2,098 24h peak · 307.5M visits
VS
Slime Card Collection
2,516
playing now
3,298 24h peak · 7.3M visits

Player count history

[Rivers] Rise of NationsSlime Card Collection

Head to head

Metric [Rivers] Rise of Nations Slime Card CollectionDifference
Playing now1,3642,5161,152 (1.8×)
24h peak2,0983,2981,200 (1.6×)
24h average1,5722,5931,021 (1.6×)
7-day peak2,0983,2981,200 (1.6×)
7-day average1,5182,156638
30-day peak2,0983,2981,200 (1.6×)
All-time peak2,0983,2981,200 (1.6×)
24h change 0.6% 8.7%
7d change
Total visits307.5M7.3M300.2M (42.3×)
Visits (24h)82.1K290.1K208K (3.5×)
Visits (7d)277.2K949.5K672.3K (3.4×)
Favorites645.3K76.9K568.4K (8.4×)
Rating87.2%97.7%
Global rank (players)#1,025#613of 4,424
Trending score11.268.4
CreatedNov 14, 2018May 21, 2026
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [Rivers] Rise of Nations, 5 for Slime Card Collection.

[Rivers] Rise of Nations vs Slime Card Collection — Player Count Comparison | RoVitals