[Rivers] Rise of Nations vs [UPDATE!] Midnight Racing: Tokyo

[Rivers] Rise of Nations currently leads with 1,817 concurrent players against 1,160, a 1.6× advantage. On all-time peak the record belongs to [UPDATE!] Midnight Racing: Tokyo at 3,228 concurrent players, versus 2,555. Momentum favours [UPDATE!] Midnight Racing: Tokyo: +11.6% week over week versus +4.1% for [Rivers] Rise of Nations. Lifetime, [Rivers] Rise of Nations has more visits (308.1M vs 181.3M). Full side-by-side history for [Rivers] Rise of Nations and [UPDATE!] Midnight Racing: Tokyo is charted above.

[Rivers] Rise of Nations
1,817
playing now
2,343 24h peak · 308.1M visits
VS
[UPDATE!] Midnight Racing: Tokyo
1,160
playing now
1,679 24h peak · 181.3M visits

Player count history

[Rivers] Rise of Nations[UPDATE!] Midnight Racing: Tokyo

Head to head

Metric [Rivers] Rise of Nations [UPDATE!] Midnight Racing: TokyoDifference
Playing now1,8171,160657 (1.6×)
24h peak2,3431,679664
24h average1,8231,268555
7-day peak2,5002,118382
7-day average1,6341,438196
30-day peak2,5002,118382
All-time peak2,5553,228673
24h change 19.9% 1.6%
7d change 4.1% 11.6%
Total visits308.1M181.3M126.9M (1.7×)
Visits (24h)79.8K98.1K18.3K
Visits (7d)558.8K768.9K210.2K
Favorites645.8K728.4K82.6K
Rating87.2%89.8%
Global rank (players)#944#1,325of 7,978
Trending score37.2-36.1
CreatedNov 14, 2018Jun 20, 2019
GenreStrategySports & Racing

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 13 for [UPDATE!] Midnight Racing: Tokyo.