Broken Bones IV vs [PAPARAZZI DUBSTEP] Emotes Testing

[PAPARAZZI DUBSTEP] Emotes Testing currently leads with 6,360 concurrent players against 3,130, a 2.0Γ— advantage. On all-time peak the record belongs to [PAPARAZZI DUBSTEP] Emotes Testing at 6,360 concurrent players, versus 4,331. Lifetime, Broken Bones IV has more visits (1.5B vs 135.9M). Full side-by-side history for Broken Bones IV and [PAPARAZZI DUBSTEP] Emotes Testing is charted above.

Broken Bones IV
3,130
playing now
4,116 24h peak Β· 1.5B visits
VS
πŸ”ͺ[PAPARAZZI DUBSTEP] Emotes Testing ✨
6,360
playing now
6,360 24h peak Β· 135.9M visits

Player count history

Broken Bones IV[PAPARAZZI DUBSTEP] Emotes Testing

Head to head

Metric Broken Bones IV [PAPARAZZI DUBSTEP] Emotes TestingDifference
Playing now3,1306,3603,230 (2.0Γ—)
24h peak4,1166,3602,244 (1.5Γ—)
24h average3,1435,3402,197 (1.7Γ—)
7-day peak4,3316,3602,029
7-day average3,2555,0691,814 (1.6Γ—)
30-day peak4,3316,3602,029
All-time peak4,3316,3602,029
24h changeβ–² 6.6%β–² 17.4%β€”
7d changeβ€”β€”β€”
Total visits1.5B135.9M1.4B (11.0Γ—)
Visits (24h)430.7K683.7K252.9K (1.6Γ—)
Visits (7d)1.5M1.7M156.2K
Favorites4.4M1.3M3.1M (3.4Γ—)
Rating88.3%88.3%β€”
Global rank (players)#531#253of 4,381
Trending score-11.919.8β€”
CreatedNov 7, 2018Feb 12, 2026β€”
GenreSimulationSocialβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for Broken Bones IV, 4 for [PAPARAZZI DUBSTEP] Emotes Testing.

Broken Bones IV vs [PAPARAZZI DUBSTEP] Emotes Testing β€” Player Count Comparison | RoVitals