2omething evil will happen vs [UPDATE] Backrooms Company

2omething evil will happen currently leads with 3,369 concurrent players against 2,856. On all-time peak the record belongs to [UPDATE] Backrooms Company at 5,272 concurrent players, versus 4,771. Momentum favours 2omething evil will happen: -7.3% week over week versus -14.0% for [UPDATE] Backrooms Company. Lifetime, 2omething evil will happen has more visits (355.2M vs 29.8M). Full side-by-side history for 2omething evil will happen and [UPDATE] Backrooms Company is charted above.

[๐Ÿ”ฎ] 2omething evil will happen
3,369
playing now
4,652 24h peak ยท 355.2M visits
VS
[UPDATE] Backrooms Company
2,856
playing now
4,300 24h peak ยท 29.8M visits

Player count history

2omething evil will happen[UPDATE] Backrooms Company

Head to head

Metric 2omething evil will happen [UPDATE] Backrooms CompanyDifference
Playing now3,3692,856513
24h peak4,6524,300352
24h average3,5982,995603
7-day peak4,6524,381271
7-day average3,3492,828521
30-day peak4,6524,523129
All-time peak4,7715,272501
24h changeโ–ฒ 5.1%โ–ฒ 15.5%โ€”
7d changeโ–ผ 7.3%โ–ผ 14.0%โ€”
Total visits355.2M29.8M325.4M (11.9ร—)
Visits (24h)423.7K312.5K111.3K
Visits (7d)3M2.7M287.6K
Favorites874.6K338.6K536.1K (2.6ร—)
Rating92.6%85.9%โ€”
Global rank (players)#443#510of 8,339
Trending score26.320.4โ€”
CreatedApr 3, 2024Apr 13, 2026โ€”
GenreSurvivalSurvivalโ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history โ€” 14 days for 2omething evil will happen, 14 for [UPDATE] Backrooms Company.