[] 2omething evil will happen vs Kawaii Anime RNG

[] 2omething evil will happen currently leads with 4,269 concurrent players against 2,113, a 2.0ร— advantage. On all-time peak the record belongs to [] 2omething evil will happen at 4,700 concurrent players, versus 2,992. Lifetime, [] 2omething evil will happen has more visits (351.8M vs 1.6M). Full side-by-side history for [] 2omething evil will happen and Kawaii Anime RNG is charted above.

[๐Ÿ”ฎ] 2omething evil will happen
4,269
playing now
4,700 24h peak ยท 351.8M visits
VS
Kawaii Anime RNG ๐ŸŽฒ
2,113
playing now
2,561 24h peak ยท 1.6M visits

Player count history

[] 2omething evil will happenKawaii Anime RNG

Head to head

Metric [] 2omething evil will happen Kawaii Anime RNGDifference
Playing now4,2692,1132,156 (2.0ร—)
24h peak4,7002,5612,139 (1.8ร—)
24h average4,0572,1581,899 (1.9ร—)
7-day peak4,7002,9591,741 (1.6ร—)
7-day average3,6242,4411,183
30-day peak4,7002,9591,741 (1.6ร—)
All-time peak4,7002,9921,708 (1.6ร—)
24h changeโ–ฒ 9.7%โ–ผ 7.2%โ€”
7d changeโ€”โ€”โ€”
Total visits351.8M1.6M350.2M (216.9ร—)
Visits (24h)467.3K103.5K363.7K (4.5ร—)
Visits (7d)2M539.9K1.5M (3.7ร—)
Favorites871K83.7K787.3K (10.4ร—)
Rating92.6%91.7%โ€”
Global rank (players)#435#808of 5,050
Trending score42.8-38.3โ€”
CreatedApr 3, 2024Feb 26, 2026โ€”
GenreSurvivalSimulationโ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history โ€” 6 days for [] 2omething evil will happen, 6 for Kawaii Anime RNG.

[] 2omething evil will happen vs Kawaii Anime RNG โ€” Player Count Comparison | RoVitals