Artificial Combat vs No Jumping Tower
No Jumping Tower currently leads with 139 concurrent players against 68, a 2.0× advantage. On all-time peak the record belongs to Artificial Combat at 203 concurrent players, versus 192. Lifetime, No Jumping Tower has more visits (20.8M vs 1.5M). Full side-by-side history for Artificial Combat and No Jumping Tower is charted above.
Artificial Combat
68
playing now
177 24h peak · 1.5M visits
VS
No Jumping Tower
139
playing now
192 24h peak · 20.8M visits
Player count history
Artificial CombatNo Jumping Tower
Head to head
| Metric | Artificial Combat | No Jumping Tower | Difference |
|---|---|---|---|
| Playing now | 68 | 139 | 71 (2.0×) |
| 24h peak | 177 | 192 | 15 |
| 24h average | 101 | 106 | 5 |
| 7-day peak | 191 | 192 | 1 |
| 7-day average | 115 | 101 | 14 |
| 30-day peak | 203 | 192 | 11 |
| All-time peak | 203 | 192 | 11 |
| 24h change | ▼ 21.7% | ▲ 14.0% | — |
| 7d change | — | — | — |
| Total visits | 1.5M | 20.8M | 19.3M (13.6×) |
| Visits (24h) | 9.4K | 21.2K | 11.9K (2.3×) |
| Visits (7d) | 27.6K | 43.2K | 15.6K (1.6×) |
| Favorites | 24.5K | 22.5K | 2K |
| Rating | 79.7% | 91.7% | — |
| Global rank (players) | #3,794 | #3,295 | of 7,327 |
| Trending score | -20.4 | 8.2 | — |
| Created | Feb 29, 2024 | Jul 23, 2025 | — |
| Genre | Action | Obby & Platformer | — |
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Artificial Combat, 3 for No Jumping Tower.