Track & Field: Infinite vs [2x EXP ] Dungeon Leveling Origin
[2x EXP ] Dungeon Leveling Origin currently leads with 754 concurrent players against 481, a 1.6× advantage. On all-time peak the record belongs to [2x EXP ] Dungeon Leveling Origin at 921 concurrent players, versus 896. Momentum favours [2x EXP ] Dungeon Leveling Origin: +13.9% week over week versus +4.4% for Track & Field: Infinite. Lifetime, Track & Field: Infinite has more visits (178.2M vs 11.5M). Full side-by-side history for Track & Field: Infinite and [2x EXP ] Dungeon Leveling Origin is charted above.
Player count history
Head to head
| Metric | Track & Field: Infinite | [2x EXP ] Dungeon Leveling Origin | Difference |
|---|---|---|---|
| Playing now | 481 | 754 | 273 (1.6×) |
| 24h peak | 669 | 802 | 133 |
| 24h average | 451 | 650 | 199 |
| 7-day peak | 857 | 873 | 16 |
| 7-day average | 447 | 605 | 158 |
| 30-day peak | 857 | 873 | 16 |
| All-time peak | 896 | 921 | 25 |
| 24h change | ▲ 14.2% | ▲ 23.1% | — |
| 7d change | ▲ 4.4% | ▲ 13.9% | — |
| Total visits | 178.2M | 11.5M | 166.6M (15.4×) |
| Visits (24h) | 71.8K | 78.1K | 6.3K |
| Visits (7d) | 508.5K | 563.5K | 55K |
| Favorites | 254.8K | 24.8K | 230K (10.3×) |
| Rating | 83.6% | 94.8% | — |
| Global rank (players) | #2,436 | #1,848 | of 7,787 |
| Trending score | 2.3 | 20.1 | — |
| Created | Feb 18, 2024 | Feb 16, 2026 | — |
| Genre | Sports & Racing | RPG | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Track & Field: Infinite, 12 for [2x EXP ] Dungeon Leveling Origin.