Track & Field: Infinite vs [2x EXP ] Dungeon Leveling Origin

[2x EXP ] Dungeon Leveling Origin currently leads with 754 concurrent players against 481, a 1.6× advantage. On all-time peak the record belongs to [2x EXP ] Dungeon Leveling Origin at 921 concurrent players, versus 896. Momentum favours [2x EXP ] Dungeon Leveling Origin: +13.9% week over week versus +4.4% for Track & Field: Infinite. Lifetime, Track & Field: Infinite has more visits (178.2M vs 11.5M). Full side-by-side history for Track & Field: Infinite and [2x EXP ] Dungeon Leveling Origin is charted above.

Track & Field: Infinite
481
playing now
669 24h peak · 178.2M visits
VS
[2x EXP ⬆️] Dungeon Leveling Origin
754
playing now
802 24h peak · 11.5M visits

Player count history

Track & Field: Infinite[2x EXP ] Dungeon Leveling Origin

Head to head

Metric Track & Field: Infinite [2x EXP ] Dungeon Leveling OriginDifference
Playing now481754273 (1.6×)
24h peak669802133
24h average451650199
7-day peak85787316
7-day average447605158
30-day peak85787316
All-time peak89692125
24h change 14.2% 23.1%
7d change 4.4% 13.9%
Total visits178.2M11.5M166.6M (15.4×)
Visits (24h)71.8K78.1K6.3K
Visits (7d)508.5K563.5K55K
Favorites254.8K24.8K230K (10.3×)
Rating83.6%94.8%
Global rank (players)#2,436#1,848of 7,787
Trending score2.320.1
CreatedFeb 18, 2024Feb 16, 2026
GenreSports & RacingRPG

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Track & Field: Infinite, 12 for [2x EXP ] Dungeon Leveling Origin.