Grand School Escape vs Artificial Combat
Artificial Combat currently leads with 198 concurrent players against 130, a 1.5× advantage. On all-time peak the record belongs to Artificial Combat at 203 concurrent players, versus 202. Lifetime, Grand School Escape has more visits (26.4M vs 1.5M). Full side-by-side history for Grand School Escape and Artificial Combat is charted above.
Grand School Escape
130
playing now
202 24h peak · 26.4M visits
VS
Artificial Combat
198
playing now
202 24h peak · 1.5M visits
Player count history
Grand School EscapeArtificial Combat
Head to head
| Metric | Grand School Escape | Artificial Combat | Difference |
|---|---|---|---|
| Playing now | 130 | 198 | 68 (1.5×) |
| 24h peak | 202 | 202 | tie |
| 24h average | 132 | 140 | 8 |
| 7-day peak | 202 | 202 | tie |
| 7-day average | 78 | 125 | 47 (1.6×) |
| 30-day peak | 202 | 203 | 1 |
| All-time peak | 202 | 203 | 1 |
| 24h change | ▲ 67.1% | ▲ 35.9% | — |
| 7d change | ▲ 21.9% | — | — |
| Total visits | 26.4M | 1.5M | 24.9M (17.1×) |
| Visits (24h) | 20.3K | 11.3K | 8.9K (1.8×) |
| Visits (7d) | 89.9K | 41.4K | 48.5K (2.2×) |
| Favorites | 1.1M | 24.7K | 1M (42.7×) |
| Rating | 55.7% | 79.7% | — |
| Global rank (players) | #3,656 | #3,405 | of 7,786 |
| Trending score | 112.8 | 21.8 | — |
| Created | Feb 6, 2024 | Feb 29, 2024 | — |
| Genre | Obby & Platformer | Action | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Grand School Escape, 5 for Artificial Combat.