Artificial Warfare vs [ LUCK] Case Haven

Artificial Warfare currently leads with 309 concurrent players against 109, a 2.8Γ— advantage. On all-time peak the record belongs to Artificial Warfare at 410 concurrent players, versus 399. Lifetime, Artificial Warfare has more visits (17M vs 1.3M). Full side-by-side history for Artificial Warfare and [ LUCK] Case Haven is charted above.

Artificial Warfare
309
playing now
391 24h peak Β· 17M visits
VS
[πŸ€ LUCK] Case Haven
109
playing now
314 24h peak Β· 1.3M visits

Player count history

Artificial Warfare[ LUCK] Case Haven

Head to head

Metric Artificial Warfare [ LUCK] Case HavenDifference
Playing now309109200 (2.8Γ—)
24h peak39131477
24h average26416797 (1.6Γ—)
7-day peak3913901
7-day average26220854
30-day peak3913901
All-time peak41039911
24h changeβ–² 11.9%β–Ό 17.7%β€”
7d changeβ€”β–² 7.8%β€”
Total visits17M1.3M15.7M (13.5Γ—)
Visits (24h)24.8K17.9K6.9K
Visits (7d)89.3K209.9K120.5K (2.3Γ—)
Favorites81.5K14.7K66.8K (5.6Γ—)
Rating86.7%96.8%β€”
Global rank (players)#2,575#3,430of 7,662
Trending score1.7-39.6β€”
CreatedJan 21, 2024May 9, 2026β€”
GenreSimulationSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for Artificial Warfare, 12 for [ LUCK] Case Haven.

Artificial Warfare vs [ LUCK] Case Haven β€” Player Count Comparison | RoVitals