Artificial Warfare vs [REP]Ultimate Basketball
Artificial Warfare currently leads with 432 concurrent players against 387. On all-time peak the record belongs to Artificial Warfare at 450 concurrent players, versus 438. Lifetime, Artificial Warfare has more visits (17M vs 4M). Full side-by-side history for Artificial Warfare and [REP]Ultimate Basketball is charted above.
Artificial Warfare
432
playing now
450 24h peak · 17M visits
VS
[REP]🏀Ultimate Basketball
387
playing now
438 24h peak · 4M visits
Player count history
Artificial Warfare[REP]Ultimate Basketball
Head to head
| Metric | Artificial Warfare | [REP]Ultimate Basketball | Difference |
|---|---|---|---|
| Playing now | 432 | 387 | 45 |
| 24h peak | 450 | 438 | 12 |
| 24h average | 355 | 270 | 85 |
| 7-day peak | 450 | 438 | 12 |
| 7-day average | 283 | 188 | 95 (1.5×) |
| 30-day peak | 450 | 438 | 12 |
| All-time peak | 450 | 438 | 12 |
| 24h change | ▲ 61.4% | ▲ 74.2% | — |
| 7d change | — | — | — |
| Total visits | 17M | 4M | 13M (4.2×) |
| Visits (24h) | 35.8K | 37.5K | 1.8K |
| Visits (7d) | 117.3K | 136.6K | 19.3K |
| Favorites | 81.7K | 7.6K | 74.1K (10.8×) |
| Rating | 86.7% | 70.5% | — |
| Global rank (players) | #2,202 | #2,328 | of 7,866 |
| Trending score | 59.9 | 94.2 | — |
| Created | Jan 21, 2024 | Jul 4, 2024 | — |
| Genre | Simulation | Sports & Racing | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Artificial Warfare, 5 for [REP]Ultimate Basketball.