Artificial Warfare vs Training Simulator
Artificial Warfare currently leads with 450 concurrent players against 94, a 4.8× advantage. On all-time peak the record belongs to Artificial Warfare at 450 concurrent players, versus 374. Lifetime, Training Simulator has more visits (112.5M vs 17M). Full side-by-side history for Artificial Warfare and Training Simulator is charted above.
Artificial Warfare
450
playing now
450 24h peak · 17M visits
VS
💪 Training Simulator
94
playing now
302 24h peak · 112.5M visits
Player count history
Artificial WarfareTraining Simulator
Head to head
| Metric | Artificial Warfare | Training Simulator | Difference |
|---|---|---|---|
| Playing now | 450 | 94 | 356 (4.8×) |
| 24h peak | 450 | 302 | 148 |
| 24h average | 350 | 180 | 170 (1.9×) |
| 7-day peak | 450 | 302 | 148 |
| 7-day average | 281 | 173 | 108 (1.6×) |
| 30-day peak | 450 | 302 | 148 |
| All-time peak | 450 | 374 | 76 |
| 24h change | ▲ 59.1% | ▼ 9.5% | — |
| 7d change | — | ▲ 13.1% | — |
| Total visits | 17M | 112.5M | 95.5M (6.6×) |
| Visits (24h) | 35.5K | 25.8K | 9.7K |
| Visits (7d) | 115.7K | 161K | 45.4K |
| Favorites | 81.7K | 10M | 9.9M (122.6×) |
| Rating | 86.7% | 94.3% | — |
| Global rank (players) | #2,182 | #3,762 | of 7,866 |
| Trending score | 57.6 | 8.1 | — |
| Created | Jan 21, 2024 | Feb 29, 2024 | — |
| Genre | Simulation | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Artificial Warfare, 12 for Training Simulator.