combat testing vs [EVENT] Dig the Hole
combat testing currently leads with 0 concurrent players against 0. On all-time peak the record belongs to [EVENT] Dig the Hole at 5 concurrent players, versus 0. Lifetime, [EVENT] Dig the Hole has more visits (14M vs 27.5K). Full side-by-side history for combat testing and [EVENT] Dig the Hole is charted above.
combat testing
0
playing now
0 24h peak · 27.5K visits
VS
[EVENT] Dig the Hole
0
playing now
3 24h peak · 14M visits
Player count history
combat testing[EVENT] Dig the Hole
Head to head
| Metric | combat testing | [EVENT] Dig the Hole | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 0 | 3 | 3 |
| 24h average | 0 | 1 | 1 |
| 7-day peak | 0 | 3 | 3 |
| 7-day average | 0 | 1 | 1 |
| 30-day peak | 0 | 3 | 3 |
| All-time peak | 0 | 5 | 5 |
| 24h change | — | ▲ 0.0% | — |
| 7d change | — | — | — |
| Total visits | 27.5K | 14M | 14M (510.7×) |
| Visits (24h) | 0 | 210 | 210 |
| Visits (7d) | 3 | 770 | 767 (256.7×) |
| Favorites | 141 | 26.4K | 26.3K (187.3×) |
| Rating | 84.4% | 97.2% | — |
| Global rank (players) | #6,535 | #6,770 | of 7,461 |
| Trending score | 0.0 | 0.0 | — |
| Created | Oct 5, 2023 | Jan 14, 2025 | — |
| Genre | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 2 days for combat testing, 3 for [EVENT] Dig the Hole.