Outcome Memories v0.2 vs [GENERATION 2 + PUBLIC RELEASE] Ryujin

[GENERATION 2 + PUBLIC RELEASE] Ryujin currently leads with 8,273 concurrent players against 6,032. On all-time peak the record belongs to Outcome Memories v0.2 at 9,250 concurrent players, versus 9,139. Momentum favours [GENERATION 2 + PUBLIC RELEASE] Ryujin: +52.4% week over week versus -9.0% for Outcome Memories v0.2. Lifetime, Outcome Memories v0.2 has more visits (334.4M vs 18.5M). Full side-by-side history for Outcome Memories v0.2 and [GENERATION 2 + PUBLIC RELEASE] Ryujin is charted above.

Outcome Memories v0.2
6,032
playing now
8,400 24h peak · 334.4M visits
VS
[GENERATION 2 + PUBLIC RELEASE] Ryujin
8,273
playing now
8,273 24h peak · 18.5M visits

Player count history

Outcome Memories v0.2[GENERATION 2 + PUBLIC RELEASE] Ryujin

Head to head

Metric Outcome Memories v0.2 [GENERATION 2 + PUBLIC RELEASE] RyujinDifference
Playing now6,0328,2732,241
24h peak8,4008,273127
24h average4,9587,8472,889 (1.6×)
7-day peak9,2239,13291
7-day average5,3147,5592,245
30-day peak9,2239,13291
All-time peak9,2509,139111
24h change 4.6% 0.2%
7d change 9.0% 52.4%
Total visits334.4M18.5M315.9M (18.1×)
Visits (24h)300.2K273K27.2K
Visits (7d)2.5M2.1M433.7K
Favorites495.6K77.2K418.4K (6.4×)
Rating88.1%93.3%
Global rank (players)#249#174of 7,127
Trending score-24.614.8
CreatedAug 29, 2023Aug 7, 2024
GenreSurvivalAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 10 days for Outcome Memories v0.2, 8 for [GENERATION 2 + PUBLIC RELEASE] Ryujin.

Outcome Memories v0.2 vs [GENERATION 2 + PUBLIC RELEASE] Ryujin — Player Count Comparison | RoVitals