FLASHPOINT vs Slime Card Collection

Slime Card Collection currently leads with 2,602 concurrent players against 1,450, a 1.8× advantage. On all-time peak the record belongs to FLASHPOINT at 5,639 concurrent players, versus 3,514. Momentum favours FLASHPOINT: +36.2% week over week versus +19.0% for Slime Card Collection. Lifetime, FLASHPOINT has more visits (215.5M vs 8.9M). Full side-by-side history for FLASHPOINT and Slime Card Collection is charted above.

FLASHPOINT⚡
1,450
playing now
1,579 24h peak · 215.5M visits
VS
Slime Card Collection
2,602
playing now
3,080 24h peak · 8.9M visits

Player count history

FLASHPOINTSlime Card Collection

Head to head

Metric FLASHPOINT Slime Card CollectionDifference
Playing now1,4502,6021,152 (1.8×)
24h peak1,5793,0801,501 (2.0×)
24h average1,4032,5181,115 (1.8×)
7-day peak3,4813,51433
7-day average1,4742,460986 (1.7×)
30-day peak3,4813,51433
All-time peak5,6393,5142,125 (1.6×)
24h change 2.0% 19.7%
7d change 36.2% 19.0%
Total visits215.5M8.9M206.7M (24.3×)
Visits (24h)146.4K269.2K122.8K (1.8×)
Visits (7d)1.2M2M751.7K (1.6×)
Favorites3M85.4K2.9M (35.1×)
Rating98.4%97.7%
Global rank (players)#942#557of 7,215
Trending score-14.97.9
CreatedJun 19, 2023May 21, 2026
GenreActionSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for FLASHPOINT, 11 for Slime Card Collection.

FLASHPOINT vs Slime Card Collection — Player Count Comparison | RoVitals