The Lanes Bowling vs Capture Anime!
The Lanes Bowling currently leads with 88 concurrent players against 55, a 1.6Γ advantage. On all-time peak the record belongs to The Lanes Bowling at 146 concurrent players, versus 146. Lifetime, The Lanes Bowling has more visits (13.1M vs 1.3M). Full side-by-side history for The Lanes Bowling and Capture Anime! is charted above.
The Lanes π³ Bowling
88
playing now
112 24h peak Β· 13.1M visits
VS
Capture Anime!
55
playing now
123 24h peak Β· 1.3M visits
Player count history
The Lanes BowlingCapture Anime!
Head to head
| Metric | The Lanes Bowling | Capture Anime! | Difference |
|---|---|---|---|
| Playing now | 88 | 55 | 33 (1.6Γ) |
| 24h peak | 112 | 123 | 11 |
| 24h average | 80 | 69 | 11 |
| 7-day peak | 139 | 139 | tie |
| 7-day average | 75 | 79 | 4 |
| 30-day peak | 139 | 139 | tie |
| All-time peak | 146 | 146 | tie |
| 24h change | β² 29.0% | βΌ 8.0% | β |
| 7d change | β | β² 3.9% | β |
| Total visits | 13.1M | 1.3M | 11.8M (10.2Γ) |
| Visits (24h) | 9.5K | 5.6K | 4K (1.7Γ) |
| Visits (7d) | 59.8K | 40.8K | 19K |
| Favorites | 138K | 46.4K | 91.6K (3.0Γ) |
| Rating | 81.3% | 97.5% | β |
| Global rank (players) | #3,098 | #3,718 | of 6,396 |
| Trending score | 9.8 | -18.3 | β |
| Created | Jan 16, 2018 | Apr 5, 2026 | β |
| Genre | Sports & Racing | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 7 days for The Lanes Bowling, 9 for Capture Anime!.