Project: Afternight vs [STREETS UPD] CL: Streets [Under Development]

Project: Afternight currently leads with 1,448 concurrent players against 1,012. On all-time peak the record belongs to Project: Afternight at 1,552 concurrent players, versus 1,542. Lifetime, Project: Afternight has more visits (53.7M vs 10.6M). Full side-by-side history for Project: Afternight and [STREETS UPD] CL: Streets [Under Development] is charted above.

Project: Afternight
1,448
playing now
1,552 24h peak · 53.7M visits
VS
[STREETS UPD] CL: Streets [Under Development]
1,012
playing now
1,542 24h peak · 10.6M visits

Player count history

Project: Afternight[STREETS UPD] CL: Streets [Under Development]

Head to head

Metric Project: Afternight [STREETS UPD] CL: Streets [Under Development]Difference
Playing now1,4481,012436
24h peak1,5521,54210
24h average1,214887327
7-day peak1,5521,54210
7-day average1,06998089
30-day peak1,5521,54210
All-time peak1,5521,54210
24h change 42.8% 11.7%
7d change
Total visits53.7M10.6M43.1M (5.1×)
Visits (24h)75.6K123.4K47.8K (1.6×)
Visits (7d)254.4K368.7K114.3K
Favorites196.6K16.6K180.1K (11.9×)
Rating91.4%90.6%
Global rank (players)#1,031#1,295of 4,381
Trending score40.9-27.3
CreatedApr 8, 2023May 20, 2026
GenreActionAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Project: Afternight, 4 for [STREETS UPD] CL: Streets [Under Development].

Project: Afternight vs [STREETS UPD] CL: Streets [Under Development] — Player Count Comparison | RoVitals