Project: Afternight vs Speed Training
Project: Afternight currently leads with 1,444 concurrent players against 982. On all-time peak the record belongs to Project: Afternight at 1,552 concurrent players, versus 1,534. Lifetime, Project: Afternight has more visits (53.7M vs 10.2M). Full side-by-side history for Project: Afternight and Speed Training is charted above.
Project: Afternight
1,444
playing now
1,552 24h peak · 53.7M visits
VS
Speed Training⚡
982
playing now
1,363 24h peak · 10.2M visits
Player count history
Project: AfternightSpeed Training
Head to head
| Metric | Project: Afternight | Speed Training | Difference |
|---|---|---|---|
| Playing now | 1,444 | 982 | 462 |
| 24h peak | 1,552 | 1,363 | 189 |
| 24h average | 1,229 | 1,111 | 118 |
| 7-day peak | 1,552 | 1,525 | 27 |
| 7-day average | 1,072 | 1,229 | 157 |
| 30-day peak | 1,552 | 1,525 | 27 |
| All-time peak | 1,552 | 1,534 | 18 |
| 24h change | ▲ 50.2% | ▼ 10.3% | — |
| 7d change | — | — | — |
| Total visits | 53.7M | 10.2M | 43.5M (5.3×) |
| Visits (24h) | 77.8K | 78.2K | 478 |
| Visits (7d) | 259.4K | 292.4K | 32.9K |
| Favorites | 196.6K | 438.9K | 242.3K (2.2×) |
| Rating | 91.4% | 95.6% | — |
| Global rank (players) | #1,033 | #1,336 | of 4,380 |
| Trending score | 44.3 | -28.7 | — |
| Created | Apr 8, 2023 | Jun 2, 2026 | — |
| Genre | Action | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Project: Afternight, 5 for Speed Training.