[NEW TRAINS] Train Sim vs [FUSION] Spin a KPOP Idol

[FUSION] Spin a KPOP Idol currently leads with 423 concurrent players against 92, a 4.6Γ— advantage. On all-time peak the record belongs to [NEW TRAINS] Train Sim at 831 concurrent players, versus 695. Lifetime, [NEW TRAINS] Train Sim has more visits (25.2M vs 989.2K). Full side-by-side history for [NEW TRAINS] Train Sim and [FUSION] Spin a KPOP Idol is charted above.

[NEW TRAINS] Train Sim
92
playing now
781 24h peak Β· 25.2M visits
VS
[FUSION🧬] Spin a KPOP Idol
423
playing now
695 24h peak Β· 989.2K visits

Player count history

[NEW TRAINS] Train Sim[FUSION] Spin a KPOP Idol

Head to head

Metric [NEW TRAINS] Train Sim [FUSION] Spin a KPOP IdolDifference
Playing now92423331 (4.6Γ—)
24h peak78169586
24h average35142372
7-day peak831695136
7-day average38435133
30-day peak831695136
All-time peak831695136
24h changeβ–Ό 28.2%β–² 20.5%β€”
7d changeβ€”β€”β€”
Total visits25.2M989.2K24.2M (25.5Γ—)
Visits (24h)37.6K40.6K3K
Visits (7d)129.2K127.8K1.4K
Favorites79.5K4.4K75.1K (18.1Γ—)
Rating74.9%96.1%β€”
Global rank (players)#2,846#1,884of 4,380
Trending score-20.650.5β€”
CreatedMar 25, 2023Apr 24, 2026β€”
GenreSimulationSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for [NEW TRAINS] Train Sim, 5 for [FUSION] Spin a KPOP Idol.

[NEW TRAINS] Train Sim vs [FUSION] Spin a KPOP Idol β€” Player Count Comparison | RoVitals