Adopt and Raise vs Artificial Combat

Artificial Combat currently leads with 171 concurrent players against 81, a 2.1× advantage. On all-time peak the record belongs to Adopt and Raise at 312 concurrent players, versus 237. Lifetime, Adopt and Raise has more visits (544M vs 1.6M). Full side-by-side history for Adopt and Raise and Artificial Combat is charted above.

Adopt and Raise
81
playing now
202 24h peak · 544M visits
VS
Artificial Combat
171
playing now
237 24h peak · 1.6M visits

Player count history

Adopt and RaiseArtificial Combat

Head to head

Metric Adopt and Raise Artificial CombatDifference
Playing now8117190 (2.1×)
24h peak20223735
24h average11417763 (1.6×)
7-day peak22023717
7-day average12714215
30-day peak26123724
All-time peak31223775
24h change 19.7% 6.0%
7d change 21.6%
Total visits544M1.6M542.5M (346.6×)
Visits (24h)17.6K15.2K2.5K
Visits (7d)139.9K65.9K74K (2.1×)
Favorites1.9M25K1.8M (74.7×)
Rating78.4%79.6%
Global rank (players)#3,753#2,946of 8,339
Trending score-17.947.6
CreatedDec 14, 2017Feb 29, 2024
GenreRoleplay & Avatar SimAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for Adopt and Raise, 7 for Artificial Combat.