Adopt and Raise vs Train an NPC to fight! [INFECTION UPDATE]

Train an NPC to fight! [INFECTION UPDATE] currently leads with 271 concurrent players against 170, a 1.6× advantage. On all-time peak the record belongs to Train an NPC to fight! [INFECTION UPDATE] at 464 concurrent players, versus 261. Lifetime, Adopt and Raise has more visits (543.8M vs 3.1M). Full side-by-side history for Adopt and Raise and Train an NPC to fight! [INFECTION UPDATE] is charted above.

Adopt and Raise
170
playing now
247 24h peak · 543.8M visits
VS
Train an NPC to fight! [INFECTION UPDATE]
271
playing now
368 24h peak · 3.1M visits

Player count history

Adopt and RaiseTrain an NPC to fight! [INFECTION UPDATE]

Head to head

Metric Adopt and Raise Train an NPC to fight! [INFECTION UPDATE]Difference
Playing now170271101 (1.6×)
24h peak247368121
24h average18228199 (1.5×)
7-day peak261464203 (1.8×)
7-day average152332180 (2.2×)
30-day peak261464203 (1.8×)
All-time peak261464203 (1.8×)
24h change 1.7% 2.2%
7d change
Total visits543.8M3.1M540.8M (176.5×)
Visits (24h)27.8K17.2K10.6K (1.6×)
Visits (7d)99.1K67.6K31.5K
Favorites1.9M44.5K1.8M (41.9×)
Rating78.4%71.2%
Global rank (players)#2,488#2,175of 4,424
Trending score38.7-35.2
CreatedDec 14, 2017Jun 18, 2026
GenreRoleplay & Avatar SimSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Adopt and Raise, 5 for Train an NPC to fight! [INFECTION UPDATE].

Adopt and Raise vs Train an NPC to fight! [INFECTION UPDATE] — Player Count Comparison | RoVitals