Home Tycoon 2.0 [CARS] vs Every Second You Get +1 Damage

Every Second You Get +1 Damage currently leads with 10 concurrent players against 2, a 5.0Γ— advantage. On all-time peak the record belongs to Home Tycoon 2.0 [CARS] at 20 concurrent players, versus 20. Lifetime, Home Tycoon 2.0 [CARS] has more visits (338.8M vs 36.4M). Full side-by-side history for Home Tycoon 2.0 [CARS] and Every Second You Get +1 Damage is charted above.

Home Tycoon 2.0 🏑 [CARS]
2
playing now
18 24h peak Β· 338.8M visits
VS
Every Second You Get +1 Damage
10
playing now
18 24h peak Β· 36.4M visits

Player count history

Home Tycoon 2.0 [CARS]Every Second You Get +1 Damage

Head to head

Metric Home Tycoon 2.0 [CARS] Every Second You Get +1 DamageDifference
Playing now2108 (5.0Γ—)
24h peak1818tie
24h average8113
7-day peak20191
7-day average9101
30-day peak20191
All-time peak2020tie
24h changeβ–² 14.3%β–² 57.1%β€”
7d changeβ€”β€”β€”
Total visits338.8M36.4M302.4M (9.3Γ—)
Visits (24h)9521K49
Visits (7d)3.9K6.6K2.8K (1.7Γ—)
Favorites925.8K364.5K561.3K (2.5Γ—)
Rating87.4%84.8%β€”
Global rank (players)#5,167#4,838of 7,213
Trending score-3.73.8β€”
CreatedDec 12, 2017Nov 7, 2022β€”
GenreSimulationSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for Home Tycoon 2.0 [CARS], 8 for Every Second You Get +1 Damage.

Home Tycoon 2.0 [CARS] vs Every Second You Get +1 Damage β€” Player Count Comparison | RoVitals