[ITACHI VS SASUKE] Shonen Unleashed vs [Infinite!] Build A QUEEN Outfit Tower
[Infinite!] Build A QUEEN Outfit Tower currently leads with 984 concurrent players against 928. On all-time peak the record belongs to [Infinite!] Build A QUEEN Outfit Tower at 1,639 concurrent players, versus 1,612. Lifetime, [ITACHI VS SASUKE] Shonen Unleashed has more visits (71.6M vs 35M). Full side-by-side history for [ITACHI VS SASUKE] Shonen Unleashed and [Infinite!] Build A QUEEN Outfit Tower is charted above.
[ITACHI VS SASUKE] Shonen Unleashed
928
playing now
1,119 24h peak Β· 71.6M visits
VS
[Infinite!] Build A QUEEN Outfit Tower π
984
playing now
1,639 24h peak Β· 35M visits
Player count history
[ITACHI VS SASUKE] Shonen Unleashed[Infinite!] Build A QUEEN Outfit Tower
Head to head
| Metric | [ITACHI VS SASUKE] Shonen Unleashed | [Infinite!] Build A QUEEN Outfit Tower | Difference |
|---|---|---|---|
| Playing now | 928 | 984 | 56 |
| 24h peak | 1,119 | 1,639 | 520 |
| 24h average | 773 | 1,174 | 401 (1.5Γ) |
| 7-day peak | 1,579 | 1,639 | 60 |
| 7-day average | 1,093 | 1,117 | 24 |
| 30-day peak | 1,586 | 1,639 | 53 |
| All-time peak | 1,612 | 1,639 | 27 |
| 24h change | βΌ 13.1% | β² 33.7% | β |
| 7d change | βΌ 25.5% | β | β |
| Total visits | 71.6M | 35M | 36.6M (2.0Γ) |
| Visits (24h) | 83.7K | 209.9K | 126.2K (2.5Γ) |
| Visits (7d) | 856.6K | 704.7K | 151.9K |
| Favorites | 114.3K | 860K | 745.7K (7.5Γ) |
| Rating | 78.8% | 70.2% | β |
| Global rank (players) | #1,341 | #1,281 | of 6,254 |
| Trending score | -82.8 | 15.3 | β |
| Created | Jan 28, 2023 | Nov 26, 2025 | β |
| Genre | Action | Obby & Platformer | β |
Other comparisons
[ITACHI VS SASUKE] Shonen Unleashed vs +1 Strength to Escape[ITACHI VS SASUKE] Shonen Unleashed vs [UPD] Karinderya![ITACHI VS SASUKE] Shonen Unleashed vs Gotta Go Toilet![ITACHI VS SASUKE] Shonen Unleashed vs Ninja Legends[ITACHI VS SASUKE] Shonen Unleashed vs Clark (EARLY ACCESS) - Huss rooms[ITACHI VS SASUKE] Shonen Unleashed vs Become a Soccer BillionaireCompare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 8 days for [ITACHI VS SASUKE] Shonen Unleashed, 4 for [Infinite!] Build A QUEEN Outfit Tower.