Fencing vs Connecticut State Roleplay

Connecticut State Roleplay currently leads with 144 concurrent players against 0, a 144.0× advantage. On all-time peak the record belongs to Fencing at 490 concurrent players, versus 254. Momentum favours Fencing: +1000.0% week over week versus -21.3% for Connecticut State Roleplay. Lifetime, Connecticut State Roleplay has more visits (39.1M vs 33.6M). Full side-by-side history for Fencing and Connecticut State Roleplay is charted above.

Fencing
0
playing now
490 24h peak · 33.6M visits
VS
Connecticut State Roleplay
144
playing now
237 24h peak · 39.1M visits

Player count history

FencingConnecticut State Roleplay

Head to head

Metric Fencing Connecticut State RoleplayDifference
Playing now0144144
24h peak490237253 (2.1×)
24h average4413995 (3.2×)
7-day peak490243247 (2.0×)
7-day average11122111 (11.1×)
30-day peak490254236 (1.9×)
All-time peak490254236 (1.9×)
24h change >999% 6.1%
7d change >999% 21.3%
Total visits33.6M39.1M5.5M
Visits (24h)3K10.5K7.5K (3.5×)
Visits (7d)6.7K73.1K66.4K (10.9×)
Favorites119.3K200.2K80.9K (1.7×)
Rating75.0%82.8%
Global rank (players)#5,786#3,244of 8,339
Trending score158.825.1
CreatedJun 22, 2009Aug 3, 2020
GenreActionRoleplay & Avatar Sim

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 11 days for Fencing, 14 for Connecticut State Roleplay.