Fencing vs [SHINJI UPDATE] COMBAT BATLLEGROUNDS
Fencing currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Fencing at 8 concurrent players, versus 0. Lifetime, Fencing has more visits (33.6M vs 924). Full side-by-side history for Fencing and [SHINJI UPDATE] COMBAT BATLLEGROUNDS is charted above.
Fencing
0
playing now
7 24h peak · 33.6M visits
VS
[SHINJI UPDATE] COMBAT BATLLEGROUNDS
0
playing now
0 24h peak · 924 visits
Player count history
Fencing[SHINJI UPDATE] COMBAT BATLLEGROUNDS
Head to head
| Metric | Fencing | [SHINJI UPDATE] COMBAT BATLLEGROUNDS | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 7 | 0 | 7 |
| 24h average | 2 | 0 | 2 |
| 7-day peak | 7 | 0 | 7 |
| 7-day average | 2 | 0 | 2 |
| 30-day peak | 7 | 0 | 7 |
| All-time peak | 8 | 0 | 8 |
| 24h change | ▲ 100.0% | — | — |
| 7d change | ▲ 100.0% | — | — |
| Total visits | 33.6M | 924 | 33.6M (36383.1×) |
| Visits (24h) | 483 | 2 | 481 (241.5×) |
| Visits (7d) | 4K | 40 | 4K (100.7×) |
| Favorites | 119.3K | 13 | 119.3K (9180.1×) |
| Rating | 75.0% | 80.0% | — |
| Global rank (players) | #5,597 | #7,602 | of 7,783 |
| Trending score | 0.0 | 0.0 | — |
| Created | Jun 22, 2009 | May 16, 2026 | — |
| Genre | Action | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 10 days for Fencing, 7 for [SHINJI UPDATE] COMBAT BATLLEGROUNDS.