Fencing vs Grow Per RNG
Fencing currently leads with 0 concurrent players against 0. On all-time peak the record belongs to Fencing at 8 concurrent players, versus 5. Lifetime, Fencing has more visits (33.6M vs 2.7M). Full side-by-side history for Fencing and Grow Per RNG is charted above.
Fencing
0
playing now
4 24h peak Β· 33.6M visits
VS
Grow Per RNG π²
0
playing now
5 24h peak Β· 2.7M visits
Player count history
FencingGrow Per RNG
Head to head
| Metric | Fencing | Grow Per RNG | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 4 | 5 | 1 |
| 24h average | 1 | 1 | tie |
| 7-day peak | 6 | 5 | 1 |
| 7-day average | 2 | 1 | 1 (2.0Γ) |
| 30-day peak | 6 | 5 | 1 |
| All-time peak | 8 | 5 | 3 (1.6Γ) |
| 24h change | βΌ 50.0% | β | β |
| 7d change | β² 100.0% | β | β |
| Total visits | 33.6M | 2.7M | 30.9M (12.4Γ) |
| Visits (24h) | 536 | 193 | 343 (2.8Γ) |
| Visits (7d) | 4K | 488 | 3.5K (8.2Γ) |
| Favorites | 119.3K | 104.2K | 15.2K |
| Rating | 75.0% | 92.3% | β |
| Global rank (players) | #5,405 | #5,368 | of 7,376 |
| Trending score | 0.0 | 0.0 | β |
| Created | Jun 22, 2009 | Sep 2, 2025 | β |
| Genre | Action | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 9 days for Fencing, 6 for Grow Per RNG.