I Wanna Test The Game (Beta Test) vs LCS: EQuest
I Wanna Test The Game (Beta Test) currently leads with 2,422 concurrent players against 1,779. On all-time peak the record belongs to I Wanna Test The Game (Beta Test) at 4,796 concurrent players, versus 3,165. Momentum favours LCS: EQuest: +6.5% week over week versus -20.9% for I Wanna Test The Game (Beta Test). Lifetime, I Wanna Test The Game (Beta Test) has more visits (407.9M vs 46.7M). Full side-by-side history for I Wanna Test The Game (Beta Test) and LCS: EQuest is charted above.
I Wanna Test The Game (Beta Test)
2,422
playing now
3,251 24h peak · 407.9M visits
VS
LCS: EQuest
1,779
playing now
3,165 24h peak · 46.7M visits
Player count history
I Wanna Test The Game (Beta Test)LCS: EQuest
Head to head
| Metric | I Wanna Test The Game (Beta Test) | LCS: EQuest | Difference |
|---|---|---|---|
| Playing now | 2,422 | 1,779 | 643 |
| 24h peak | 3,251 | 3,165 | 86 |
| 24h average | 2,516 | 2,143 | 373 |
| 7-day peak | 3,525 | 3,165 | 360 |
| 7-day average | 2,320 | 1,889 | 431 |
| 30-day peak | 4,212 | 3,165 | 1,047 |
| All-time peak | 4,796 | 3,165 | 1,631 (1.5×) |
| 24h change | ▲ 16.3% | ▲ 17.1% | — |
| 7d change | ▼ 20.9% | ▲ 6.5% | — |
| Total visits | 407.9M | 46.7M | 361.2M (8.7×) |
| Visits (24h) | 597.6K | 207.1K | 390.5K (2.9×) |
| Visits (7d) | 4.2M | 1.3M | 2.9M (3.2×) |
| Favorites | 481.3K | 80.4K | 400.9K (6.0×) |
| Rating | 32.7% | 90.5% | — |
| Global rank (players) | #696 | #890 | of 8,283 |
| Trending score | 28.4 | 44.2 | — |
| Created | Nov 27, 2022 | Jun 15, 2025 | — |
| Genre | Obby & Platformer | Roleplay & Avatar Sim | — |
Other comparisons
I Wanna Test The Game (Beta Test) vs DANGEROUS NIGHT [FURNISH THE BUNKER]I Wanna Test The Game (Beta Test) vs [Withered Grove ] Arcane LineageI Wanna Test The Game (Beta Test) vs Makeup Store SimulatorI Wanna Test The Game (Beta Test) vs [MINT QUEST!] Clean the Squishies!I Wanna Test The Game (Beta Test) vs Carry Puzzles (Teamwork Obby)I Wanna Test The Game (Beta Test) vs The Lost Front [ATTACHMENTS]Compare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for I Wanna Test The Game (Beta Test), 13 for LCS: EQuest.