Trains vs Adopt & Raise RP

Adopt & Raise RP currently leads with 38 concurrent players against 22, a 1.7× advantage. On all-time peak the record belongs to Adopt & Raise RP at 123 concurrent players, versus 93. Lifetime, Trains has more visits (66.1M vs 30.3M). Full side-by-side history for Trains and Adopt & Raise RP is charted above.

Trains
22
playing now
93 24h peak · 66.1M visits
VS
Adopt & Raise RP
38
playing now
77 24h peak · 30.3M visits

Player count history

TrainsAdopt & Raise RP

Head to head

Metric Trains Adopt & Raise RPDifference
Playing now223816 (1.7×)
24h peak937716
24h average50455
7-day peak937716
7-day average463610
30-day peak9312330
All-time peak9312330
24h change 3.8% 18.4%
7d change 44.6%
Total visits66.1M30.3M35.8M (2.2×)
Visits (24h)7.9K9.2K1.3K
Visits (7d)31.5K52K20.5K (1.6×)
Favorites144.4K18.2K126.2K (7.9×)
Rating76.0%40.0%
Global rank (players)#4,827#4,414of 8,339
Trending score10.025.7
CreatedApr 15, 2013Feb 17, 2024
GenreSimulationRoleplay & Avatar Sim

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for Trains, 14 for Adopt & Raise RP.