Roblox games losing players
Sharpest day-over-day declines in average concurrent players, by players lost. Useful for spotting games past their peak β and for separating a normal weekday dip from a real decline.
| # | Game | Playing | 24h | 24h Ξ | 24h avg | 7d avg | 24h peak | All-time peak |
|---|---|---|---|---|---|---|---|---|
| 1101 | βΌ 11.1% | β1 | 8 | 8 | 18 | 27 | ||
| 1102 | βΌ 11.1% | β1 | 8 | 9 | 22 | 24 | ||
| 1103 | βΌ 12.5% | β1 | 7 | 7 | 15 | 17 | ||
| 1104 | βΌ 12.5% | β1 | 7 | 7 | 16 | 16 | ||
| 1105 | βΌ 12.5% | β1 | 7 | 7 | 15 | 18 | ||
| 1106 | βΌ 14.3% | β1 | 6 | 7 | 11 | 13 | ||
| 1107 | βΌ 16.7% | β1 | 5 | 6 | 13 | 14 | ||
| 1108 | βΌ 20.0% | β1 | 4 | 5 | 9 | 13 | ||
| 1109 | βΌ 20.0% | β1 | 4 | 5 | 9 | 12 | ||
| 1110 | βΌ 20.0% | β1 | 4 | 4 | 12 | 15 |
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Declines compare period averages rather than instantaneous counts. A game must have averaged at least 5 players in the previous period to appear, so quiet games churning between 0 and 2 players do not flood the list. See also games gaining players.