MotoLife AU ( TESTING)
Since Aug 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, MotoLife AU ( TESTING) is up 0.0% week over week.
MotoLife AU ( TESTING) set its observed peak 20 days ago; its 7-day average is 11% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 1 | β |
| Last 7 days | 1 | 3 | β² 0.0% |
| Last 30 days | 2 | 9 | β |
| Since Aug 29, 2026 | β | 9 | 31 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +84 | +952 | +9.1K |
| Favorites gained | +1 | +31 | +507 |
| Likes gained | +0 | 68.2% positive overall | |
| Dislikes gained | +0 | 105 π Β· 49 π | |
| Totals | 13.6K visits Β· 851 favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,850 Β· Top 50% |
| Observed peak | #11,408 Β· Top 50% |
| Total visits | #16,253 |
| Favorites | #14,319 |
Records
| Highest recorded CCU | 9 Β· Sep 7, 2026 |
| Best day for visits | +730 Β· Sep 12, 2026 |
| 24h low | 0 |
| Tracked since | Aug 29, 2026 |
| Days with recorded data | 31 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 1 | +77 |
| Sep 27, 2026 | 0 | 1 | +173 |
| Sep 26, 2026 | 0 | 1 | +151 |
| Sep 25, 2026 | 2 | 3 | +159 |
| Sep 24, 2026 | 0 | 0 | +145 |
| Sep 23, 2026 | 0 | 0 | +114 |
| Sep 22, 2026 | 1 | 2 | +133 |
| Sep 21, 2026 | 0 | 1 | +150 |
| Sep 20, 2026 | 1 | 2 | +150 |
| Sep 19, 2026 | 1 | 2 | +221 |
| Sep 18, 2026 | 0 | 0 | +148 |
| Sep 17, 2026 | 0 | 1 | +103 |
| Sep 16, 2026 | 0 | 1 | +198 |
| Sep 15, 2026 | 1 | 2 | +290 |
Estimated developer earnings
The game averaged under one player over the last 24 hours, so there is nothing to estimate.
Visits history
Compare MotoLife AU ( TESTING)
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing MotoLife AU ( TESTING) right now?
MotoLife AU ( TESTING)'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 15:43 UTC.
What is MotoLife AU ( TESTING)'s highest recorded player count?
RoVitals began tracking MotoLife AU ( TESTING) on August 29, 2026; the highest count sampled since then is 9 on September 7, 2026; earlier peaks and peaks between samples may be higher.
Is MotoLife AU ( TESTING) growing or dying?
MotoLife AU ( TESTING) has grown 0.0% over the past 7 days, averaging 1 concurrent players against 1 the week before.
How many visits does MotoLife AU ( TESTING) have?
MotoLife AU ( TESTING) has been played 13,594 times in total, 9,081 of them in the past 30 days.
Description from Roblox, by MOTOLIFE AU COMMUNITY
π§ Welcome to MotoLife AU β Early Development Testing π§ This is an early development build of an upcoming Australian Bikelife experience. The game is still heavily in development, and many features are unfinished, being tested, or may change over time. β οΈ Before purchasing access: The 25 Robux access fee is primarily to support the development of the game. By purchasing, you are helping fund future updates, bikes, maps, features, and improvements. You are not purchasing a finished game worth 25 Robux in its current state. ποΈ About the Game Australian-inspired Bikelife gameplay Ride through streets inspired by the heart of Australia Wheelies, cruising, bike meets, and more planned Regular updates and new content in development Built by passionate developers for the Bikelife community π Your support helps us: Create better bikes and physics Expand the map Add new features and customization Improve performance and realism Thank you for supporting the development team and helping
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 100.0% | 0 | 115.6M | ||
| β | 0 | 16.5M | ||
| βΌ 26.3% | 39 | 1.7M | ||
| βΌ 28.6% | 30 | 766.1K | ||
| β² 0.0% | 2 | 5.2M | ||
| β | 0 | 8.8M | ||
| βΌ 26.1% | 43 | 5.2M | ||
| βΌ 30.0% | 17 | 13.4M |
History since Aug 29, 2026. Data methodology.