πΈ BEST SAE GAME π€ [OP MOD] X999999QIA
SurgingSince Sep 18, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, BEST SAE GAME [OP MOD] X999999QIA is up 113.6% day over day, up 508.4% week over week. Its last-24h average (4,439) is 165.3% above its 7-day average (1,673).
Over the last 9 days, BEST SAE GAME [OP MOD] X999999QIA was usually busiest in the hour from 12:00 UTC, averaging 7.1Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4,439 | 0 | β² 113.6% |
| Last 7 days | 1,673 | 6,974 | β² 508.4% |
| Last 30 days | 1,368 | 6,974 | β |
| Since Sep 18, 2026 | β | 6,974 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +533.8K | +1.2M | +1.3M |
| Favorites gained | +56,769 | +127,963 | +132,217 |
| Likes gained | +612 | 96.6% positive overall | |
| Dislikes gained | +15 | 1,459 π Β· 52 π | |
| Totals | 1.5M visits Β· 149K favorites | ||
Rankings
| Live players | β |
| 24h peak | β |
| Observed peak | #848 Β· Top 5% |
| Total visits | #9,926 Β· Top 50% |
| Favorites | #4,346 Β· Top 25% |
| Rating | #877 Β· Top 10% |
Records
| Highest recorded CCU | 6,974 Β· Sep 26, 2026 |
| Best day for visits | +503.5K Β· Sep 26, 2026 |
| 24h low | 0 |
| Tracked since | Sep 18, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +0 |
| Sep 27, 2026 | 0 | 0 | +0 |
| Sep 26, 2026 | 3,966 | 6,974 | +503.5K |
| Sep 25, 2026 | 2,160 | 4,171 | +283.2K |
| Sep 24, 2026 | 1,067 | 2,229 | +137.1K |
| Sep 23, 2026 | 918 | 1,770 | +115.9K |
| Sep 22, 2026 | 794 | 1,979 | +103.9K |
| Sep 21, 2026 | 349 | 694 | +47.8K |
| Sep 20, 2026 | 312 | 521 | +45.6K |
| Sep 19, 2026 | 336 | 558 | +45.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare BEST SAE GAME [OP MOD] X999999QIA
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing BEST SAE GAME [OP MOD] X999999QIA right now?
BEST SAE GAME [OP MOD] X999999QIA's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 15:52 UTC. That is 100% below its average over the last 24 hours.
What is BEST SAE GAME [OP MOD] X999999QIA's highest recorded player count?
RoVitals began tracking BEST SAE GAME [OP MOD] X999999QIA on September 18, 2026; the highest count sampled since then is 6,974 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is BEST SAE GAME [OP MOD] X999999QIA growing or dying?
BEST SAE GAME [OP MOD] X999999QIA has grown 508.4% over the past 7 days, averaging 1,673 concurrent players against 275 the week before.
How many visits does BEST SAE GAME [OP MOD] X999999QIA have?
BEST SAE GAME [OP MOD] X999999QIA has been played 1,458,667 times in total, 1,282,884 of them since RoVitals began tracking it on September 18, 2026.
How much money does BEST SAE GAME [OP MOD] X999999QIA make?
The RoVitals model puts BEST SAE GAME [OP MOD] X999999QIA's developer earnings at roughly $270β$2,429 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| β | 1 | 61.2M | ||
| β | 0 | 12.9M | ||
| β | 0 | 11.7M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| β | 0 | 24.8M | ||
| βΌ 22.2% | 17 | 7.7M | ||
| βΌ 14.3% | 13 | 7.6M |
History since Sep 18, 2026. Data methodology.