Would You Rather: Tower of Halloween Outfits🎃
#6,371Since Oct 6, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Would You Rather: Tower of Halloween Outfits is up 270.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 37 | 87 | ▲ 270.0% |
| Last 7 days | 35 | 87 | — |
| Last 30 days | 32 | 87 | — |
| Since Oct 6, 2026 | — | 87 | 2 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.1K | +9.5K | +3.7K |
| Favorites gained | +296 | +300 | +128 |
| Likes gained | +5 | 77.6% positive overall | |
| Dislikes gained | +2 | 211 👍 · 61 👎 | |
| Totals | 466.3K visits · 15.4K favorites | ||
Rankings
| Live players | #6,371 · Top 25% |
| 24h peak | #6,630 · Top 25% |
| Observed peak | #9,535 · Top 50% |
| Total visits | #13,916 · Top 50% |
| Favorites | #10,673 · Top 50% |
| In Obby & Platformer | #837 of 3,095 |
Records
| Highest recorded CCU | 87 · Oct 6, 2026 |
| Best day for visits | +3.7K · Oct 7, 2026 |
| 24h low | 6 |
| Avg. session (est.) | 6 min |
| Tracked since | Oct 6, 2026 |
| Days with recorded data | 2 days of history |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Would You Rather: Tower of Halloween Outfits
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Would You Rather: Tower of Halloween Outfits right now?
Would You Rather: Tower of Halloween Outfits's latest recorded count is 34 concurrent players on Roblox, sampled at 2026-10-07 07:38 UTC. That is 8% below its average over the last 24 hours.
What is Would You Rather: Tower of Halloween Outfits's highest recorded player count?
RoVitals began tracking Would You Rather: Tower of Halloween Outfits on October 6, 2026; the highest count sampled since then is 87 on October 6, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Would You Rather: Tower of Halloween Outfits have?
Would You Rather: Tower of Halloween Outfits has been played 466,309 times in total, 3,660 of them since RoVitals began tracking it on October 6, 2026.
How much money does Would You Rather: Tower of Halloween Outfits make?
The RoVitals model puts Would You Rather: Tower of Halloween Outfits's developer earnings at roughly $0–$3 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Villan Studio
🎃Welcome to the Halloween Tower🎃 Choose a team and overcome obstacles to discover outfits for your favorite character. Will you choose a pumpkin shirt or a Halloween costume? Trick... or treat? Each character grants you a new accessory, hat, and outfit as you parkour your way up the tower. 👻 Dress up while tackling crazy levels! 🕯️ Unlock unique outfits for your favorite character from your chosen team. 🎃 Play with friends and compare your choices! 🧟♂️ Reach the top and show off your favorite outfit. 👍 Like the game and join the group to get exclusive rewards. Can you survive the tower...?
More by Villan Studio
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 794 | 6.9M | 82% | ||
| 67 | 4M | 82% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 3.8% | 55 | 37M | ||
| ▲ 0.0% | 59 | 4.3M | ||
| ▲ 0.0% | 87 | 4.7M | ||
| ▲ 8.9% | 98 | 8.4M | ||
| ▼ 2.9% | 59 | 3.5M | ||
| ▲ 1.9% | 100 | 19.3M | ||
| ▲ 9.1% | 20 | 14.7M | ||
| ▲ 23.1% | 33 | 11.7M |
History since Oct 6, 2026. Data methodology.