π₯ SAE with INFs PANELS + LUCKYBLOCKS
SurgingSince Sep 18, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, SAE with INFs PANELS + LUCKYBLOCKS is up 673.3% day over day, up 898.7% week over week. Its last-24h average (2,753) is 262.7% above its 7-day average (759).
Over the last 9 days, SAE with INFs PANELS + LUCKYBLOCKS was usually busiest in the hour from 13:00 UTC, averaging 2.3Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2,753 | 0 | β² 673.3% |
| Last 7 days | 759 | 3,966 | β² 898.7% |
| Last 30 days | 632 | 3,966 | β |
| Since Sep 18, 2026 | β | 3,966 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +407.2K | +588.3K | +604.7K |
| Favorites gained | +44,866 | +59,878 | +61,520 |
| Likes gained | +1,209 | 95.9% positive overall | |
| Dislikes gained | +49 | 2,407 π Β· 103 π | |
| Totals | 613.8K visits Β· 62.6K favorites | ||
Rankings
| Live players | β |
| 24h peak | β |
| Observed peak | #1,471 Β· Top 10% |
| Total visits | #11,513 Β· Top 50% |
| Favorites | #6,206 Β· Top 50% |
| Rating | #1,173 Β· Top 25% |
Records
| Highest recorded CCU | 3,966 Β· Sep 26, 2026 |
| Best day for visits | +379.3K Β· Sep 26, 2026 |
| 24h low | 0 |
| Tracked since | Sep 18, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +0 |
| Sep 27, 2026 | 0 | 0 | +0 |
| Sep 26, 2026 | 2,500 | 3,966 | +379.3K |
| Sep 25, 2026 | 456 | 3,541 | +77.4K |
| Sep 24, 2026 | 98 | 190 | +19.4K |
| Sep 23, 2026 | 151 | 268 | +32.4K |
| Sep 22, 2026 | 133 | 227 | +28.9K |
| Sep 21, 2026 | 96 | 166 | +22.1K |
| Sep 20, 2026 | 121 | 185 | +26.6K |
| Sep 19, 2026 | 100 | 695 | +18.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare SAE with INFs PANELS + LUCKYBLOCKS
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing SAE with INFs PANELS + LUCKYBLOCKS right now?
SAE with INFs PANELS + LUCKYBLOCKS's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 10:26 UTC. That is 100% below its average over the last 24 hours.
What is SAE with INFs PANELS + LUCKYBLOCKS's highest recorded player count?
RoVitals began tracking SAE with INFs PANELS + LUCKYBLOCKS on September 18, 2026; the highest count sampled since then is 3,966 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is SAE with INFs PANELS + LUCKYBLOCKS growing or dying?
SAE with INFs PANELS + LUCKYBLOCKS has grown 898.7% over the past 7 days, averaging 759 concurrent players against 76 the week before.
How many visits does SAE with INFs PANELS + LUCKYBLOCKS have?
SAE with INFs PANELS + LUCKYBLOCKS has been played 613,799 times in total, 604,658 of them since RoVitals began tracking it on September 18, 2026.
How much money does SAE with INFs PANELS + LUCKYBLOCKS make?
The RoVitals model puts SAE with INFs PANELS + LUCKYBLOCKS's developer earnings at roughly $167β$1,506 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| β | 1 | 61.2M | ||
| β | 0 | 12.9M | ||
| β | 0 | 11.7M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| β | 0 | 24.8M | ||
| βΌ 28.6% | 15 | 3.1M | ||
| β² 0.0% | 5 | 2.5M |
History since Sep 18, 2026. Data methodology.