SAE with INFs PANELS + LUCKYBLOCKS icon

πŸ”₯ SAE with INFs PANELS + LUCKYBLOCKS

Surging
by I WILL ALWAYS WINSimulation Β· TycoonServer size: 7Created Sep 14, 2026Game updated Sep 20, 2026
Play on Roblox
Latest player count
0
β–² 673.3% vs prior 24h
24h peak
0
avg 2,753
7-day peak
3,966
avg 759
30-day peak
3,966
avg 632
Observed peak
3,966
Sep 26, 2026
Since Sep 18, 2026
Global rank
β€”
no players in latest sample

Player count history

SAE with INFs PANELS + LUCKYBLOCKS β€” concurrent players
SAE with INFs PANELS + LUCKYBLOCKS β€” concurrent players00

Performance analysis

Measured on average concurrent players rather than a single spike, SAE with INFs PANELS + LUCKYBLOCKS is up 673.3% day over day, up 898.7% week over week. Its last-24h average (2,753) is 262.7% above its 7-day average (759).

Over the last 9 days, SAE with INFs PANELS + LUCKYBLOCKS was usually busiest in the hour from 13:00 UTC, averaging 2.3Γ— its quietest hour.

Player counts by period

PeriodAveragePeakChange
Last 24 hours2,7530β–² 673.3%
Last 7 days7593,966β–² 898.7%
Last 30 days6323,966β€”
Since Sep 18, 2026β€”3,9669 days tracked

Growth

Metric24h7d30d
Visits gained+407.2K+588.3K+604.7K
Favorites gained+44,866+59,878+61,520
Likes gained+1,20995.9% positive overall
Dislikes gained+492,407 πŸ‘ Β· 103 πŸ‘Ž
Totals613.8K visits Β· 62.6K favorites

Rankings

Live playersβ€”
24h peakβ€”
Observed peak#1,471 Β· Top 10%
Total visits#11,513 Β· Top 50%
Favorites#6,206 Β· Top 50%
Rating#1,173 Β· Top 25%

Records

Highest recorded CCU3,966 Β· Sep 26, 2026
Best day for visits+379.3K Β· Sep 26, 2026
24h low0
Tracked sinceSep 18, 2026
Days with recorded data9 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 28, 202600+0
Sep 27, 202600+0
Sep 26, 20262,5003,966+379.3K
Sep 25, 20264563,541+77.4K
Sep 24, 202698190+19.4K
Sep 23, 2026151268+32.4K
Sep 22, 2026133227+28.9K
Sep 21, 202696166+22.1K
Sep 20, 2026121185+26.6K
Sep 19, 2026100695+18.6K

Estimated developer earnings

Per day
$167 – $1,506
30-day model projection
$15,064
Earned Robux / day
R$ 132,144

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

SAE with INFs PANELS + LUCKYBLOCKS β€” total visits
SAE with INFs PANELS + LUCKYBLOCKS β€” total visits613.8K3.6K

Compare SAE with INFs PANELS + LUCKYBLOCKS

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing SAE with INFs PANELS + LUCKYBLOCKS right now?

SAE with INFs PANELS + LUCKYBLOCKS's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 10:26 UTC. That is 100% below its average over the last 24 hours.

What is SAE with INFs PANELS + LUCKYBLOCKS's highest recorded player count?

RoVitals began tracking SAE with INFs PANELS + LUCKYBLOCKS on September 18, 2026; the highest count sampled since then is 3,966 on September 26, 2026; earlier peaks and peaks between samples may be higher.

Is SAE with INFs PANELS + LUCKYBLOCKS growing or dying?

SAE with INFs PANELS + LUCKYBLOCKS has grown 898.7% over the past 7 days, averaging 759 concurrent players against 76 the week before.

How many visits does SAE with INFs PANELS + LUCKYBLOCKS have?

SAE with INFs PANELS + LUCKYBLOCKS has been played 613,799 times in total, 604,658 of them since RoVitals began tracking it on September 18, 2026.

How much money does SAE with INFs PANELS + LUCKYBLOCKS make?

The RoVitals model puts SAE with INFs PANELS + LUCKYBLOCKS's developer earnings at roughly $167–$1,506 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

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History since Sep 18, 2026. Data methodology.