π₯ INFs ADMINZ in SAE MOD (INSANE) πΈ
SurgingSince Sep 18, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, INFs ADMINZ in SAE MOD (INSANE) is up 256.5% day over day, up 911.6% week over week. Its last-24h average (1,362) is 213.1% above its 7-day average (435).
Over the last 9 days, INFs ADMINZ in SAE MOD (INSANE) was usually busiest in the hour from 18:00 UTC, averaging 2.8Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1,362 | 0 | β² 256.5% |
| Last 7 days | 435 | 1,921 | β² 911.6% |
| Last 30 days | 365 | 1,921 | β |
| Since Sep 18, 2026 | β | 1,921 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +230.5K | +404.5K | +415.9K |
| Favorites gained | +24,023 | +38,826 | +39,772 |
| Likes gained | +1,448 | 96.6% positive overall | |
| Dislikes gained | +49 | 2,829 π Β· 100 π | |
| Totals | 425.8K visits Β· 40.7K favorites | ||
Rankings
| Live players | β |
| 24h peak | β |
| Observed peak | #2,469 Β· Top 25% |
| Total visits | #12,065 Β· Top 50% |
| Favorites | #7,164 Β· Top 50% |
| Rating | #869 Β· Top 10% |
Records
| Highest recorded CCU | 1,921 Β· Sep 26, 2026 |
| Best day for visits | +208.7K Β· Sep 26, 2026 |
| 24h low | 0 |
| Tracked since | Sep 18, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +0 |
| Sep 27, 2026 | 0 | 0 | +0 |
| Sep 26, 2026 | 1,199 | 1,921 | +210.2K |
| Sep 25, 2026 | 385 | 1,689 | +75.3K |
| Sep 24, 2026 | 91 | 182 | +19.8K |
| Sep 23, 2026 | 120 | 225 | +28.6K |
| Sep 22, 2026 | 107 | 212 | +27K |
| Sep 21, 2026 | 87 | 163 | +20.6K |
| Sep 20, 2026 | 102 | 191 | +23.1K |
| Sep 19, 2026 | 58 | 223 | +12.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare INFs ADMINZ in SAE MOD (INSANE)
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing INFs ADMINZ in SAE MOD (INSANE) right now?
INFs ADMINZ in SAE MOD (INSANE)'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 15:52 UTC. That is 100% below its average over the last 24 hours.
What is INFs ADMINZ in SAE MOD (INSANE)'s highest recorded player count?
RoVitals began tracking INFs ADMINZ in SAE MOD (INSANE) on September 18, 2026; the highest count sampled since then is 1,921 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is INFs ADMINZ in SAE MOD (INSANE) growing or dying?
INFs ADMINZ in SAE MOD (INSANE) has grown 911.6% over the past 7 days, averaging 435 concurrent players against 43 the week before.
How many visits does INFs ADMINZ in SAE MOD (INSANE) have?
INFs ADMINZ in SAE MOD (INSANE) has been played 425,760 times in total, 415,948 of them since RoVitals began tracking it on September 18, 2026.
How much money does INFs ADMINZ in SAE MOD (INSANE) make?
The RoVitals model puts INFs ADMINZ in SAE MOD (INSANE)'s developer earnings at roughly $83β$745 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| β | 1 | 61.2M | ||
| β | 0 | 12.9M | ||
| β | 0 | 11.7M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| β | 0 | 24.8M | ||
| βΌ 22.2% | 17 | 7.7M | ||
| βΌ 14.3% | 13 | 7.6M |
History since Sep 18, 2026. Data methodology.