Grow a Car icon

Grow a Car πŸš—

by 0 Thought GamesSimulation Β· TycoonServer size: 5Created May 29, 2025Game updated Feb 10, 2026
Play on Roblox
Latest player count
0
β–Ό 16.7% vs prior 24h
24h peak
12
avg 5
7-day peak
17
avg 7
30-day peak
17
avg 7
Observed peak
17
Oct 2, 2026
Since Sep 29, 2026
Global rank
β€”
no players in latest sample

Player count history

Grow a Car β€” concurrent players
Grow a Car β€” concurrent players120

Performance analysis

Measured on average concurrent players rather than a single spike, Grow a Car is down 16.7% day over day, up 0.0% week over week.

Grow a Car set its observed peak 4 days ago; its 7-day average is 41% of that peak.

Over the last 7 days, Grow a Car was usually busiest in the hour from 15:00 UTC, averaging 4.0Γ— its quietest hour.

Player counts by period

PeriodAveragePeakChange
Last 24 hours512β–Ό 16.7%
Last 7 days717β–² 0.0%
Last 30 days717β€”
Since Sep 29, 2026β€”179 days tracked

Growth

Metric24h7d30d
Visits gained+842+10.1K+10.8K
Favorites gained+5+14+17
Likes gained+093.2% positive overall
Dislikes gained+1123,669 πŸ‘ Β· 9,054 πŸ‘Ž
Totals27.1M visits Β· 57K favorites

Rankings

Live playersβ€”
24h peak#10,851 Β· Top 50%
Observed peak#12,567 Β· Top 50%
Total visits#3,860 Β· Top 25%
Favorites#7,293 Β· Top 50%
Rating#2,784 Β· Top 25%

Records

Highest recorded CCU17 Β· Oct 2, 2026
Best day for visits+2K Β· Oct 3, 2026
24h low0
Avg. session (est.)8 min
Tracked sinceSep 29, 2026
Days with recorded data9 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 7, 202634+130
Oct 6, 2026512+1.1K
Oct 5, 2026612+1.2K
Oct 4, 2026816+1.9K
Oct 3, 2026915+2K
Oct 2, 2026917+1.5K
Oct 1, 2026716+1.4K
Sep 30, 2026715+1.5K

Estimated developer earnings

Per day
$0 – $3
30-day model projection
$27
Earned Robux / day
R$ 240

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Grow a Car β€” total visits
Grow a Car β€” total visits27.1M27.1M

Compare Grow a Car

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Grow a Car right now?

Grow a Car's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-07 04:10 UTC. That is 100% below its average over the last 24 hours.

What is Grow a Car's highest recorded player count?

RoVitals began tracking Grow a Car on September 29, 2026; the highest count sampled since then is 17 on October 2, 2026; earlier peaks and peaks between samples may be higher.

Is Grow a Car growing or dying?

Grow a Car has grown 0.0% over the past 7 days, averaging 7 concurrent players against 7 the week before.

How many visits does Grow a Car have?

Grow a Car has been played 27,104,831 times in total, 10,760 of them since RoVitals began tracking it on September 29, 2026.

How much money does Grow a Car make?

The RoVitals model puts Grow a Car's developer earnings at roughly $0–$3 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by 0 Thought Games

πŸš— Welcome to Grow a Car! πŸ€‘ Purchase Cars, grow your collection and become the richest player in Grow a Car! πŸ’‘ [How To Play] Purchase Cars at the Car Shop. Place the Car in your Plot. Earn Cash and grow your CAR EMPIRE! πŸ’€ REMEMBER, your Cars will generate Cash OFFLINE! πŸ”— Tags: Grow a Garden, Grow, Steal, Car, Vehicle, Tycoon.

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History since Sep 29, 2026. Data methodology.