+1 Subscriber Per Click icon

+1 Subscriber Per Click

by tomatodevvSimulation Β· Incremental SimulatorServer size: 6Created Jun 24, 2026Game updated Aug 29, 2026
Play on Roblox
Latest player count
0
β–² 0.0% vs prior 24h
24h peak
1
avg 1
7-day peak
8
avg 1
30-day peak
8
avg 1
Observed peak
8
Sep 23, 2026
Since Sep 14, 2026
Global rank
β€”
no players in latest sample

Player count history

+1 Subscriber Per Click β€” concurrent players
+1 Subscriber Per Click β€” concurrent players10

Performance analysis

Measured on average concurrent players rather than a single spike, +1 Subscriber Per Click is up 0.0% day over day, up 0.0% week over week.

+1 Subscriber Per Click set its observed peak 5 days ago; its 7-day average is 13% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours11β–² 0.0%
Last 7 days18β–² 0.0%
Last 30 days18β€”
Since Sep 14, 2026β€”816 days tracked

Growth

Metric24h7d30d
Visits gained+191+2.5K+5.5K
Favorites gained+2+20+43
Likes gained+198.5% positive overall
Dislikes gained+02,102 πŸ‘ Β· 33 πŸ‘Ž
Totals112K visits Β· 1.1K favorites

Rankings

Live playersβ€”
24h peak#12,131 Β· Top 50%
Observed peak#11,843 Β· Top 50%
Total visits#14,476
Favorites#14,369
Rating#112 Β· Top 1%

Records

Highest recorded CCU8 Β· Sep 23, 2026
Best day for visits+562 Β· Sep 20, 2026
24h low0
Avg. session (est.)8 min
Tracked sinceSep 14, 2026
Days with recorded data16 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 29, 202611+143
Sep 28, 202611+261
Sep 27, 202614+491
Sep 26, 202614+509
Sep 25, 202612+306
Sep 24, 202612+324
Sep 23, 202628+391
Sep 22, 202613+315
Sep 21, 202613+416
Sep 20, 202614+562
Sep 19, 202627+479
Sep 18, 202613+237
Sep 17, 202612+326
Sep 16, 202625+342

Estimated developer earnings

Per day
$0 – $1
30-day model projection
$5
Earned Robux / day
R$ 48

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

+1 Subscriber Per Click β€” total visits
+1 Subscriber Per Click β€” total visits112.0K106.2K

Compare +1 Subscriber Per Click

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing +1 Subscriber Per Click right now?

+1 Subscriber Per Click's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-29 14:06 UTC. That is 100% below its average over the last 24 hours.

What is +1 Subscriber Per Click's highest recorded player count?

RoVitals began tracking +1 Subscriber Per Click on September 14, 2026; the highest count sampled since then is 8 on September 23, 2026; earlier peaks and peaks between samples may be higher.

Is +1 Subscriber Per Click growing or dying?

+1 Subscriber Per Click has grown 0.0% over the past 7 days, averaging 1 concurrent players against 1 the week before.

How many visits does +1 Subscriber Per Click have?

+1 Subscriber Per Click has been played 112,043 times in total, 5,503 of them since RoVitals began tracking it on September 14, 2026.

How much money does +1 Subscriber Per Click make?

The RoVitals model puts +1 Subscriber Per Click's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by tomatodevv

πŸ‘‹Welcome To +1 Subscriber Per ClickπŸ‘‹ - πŸ–±οΈ Click a Button to Gain Subscribers! - πŸ‘¨β€πŸ’» Place Down Editors! - πŸ’Έ Collect Subscribers From Editors! - ✨ Purchase New Editors and Upgrades to Become The Best! - πŸ† Climb The Leaderboards! πŸ‘ Like + ⭐ Join The Group for a Reward! 🎁 ❓ If You're Experiencing Lag, Private Servers are FREE!

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History since Sep 14, 2026. Data methodology.