Jump and Steal Animals!
#9,816FallingSince Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Jump and Steal Animals! is down 28.6% day over day. Its last-24h average (10) is 56.5% below its 7-day average (23).
Jump and Steal Animals! set its observed peak 3 days ago; its 7-day average is 7% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 10 | 17 | βΌ 28.6% |
| Last 7 days | 23 | 321 | β |
| Last 30 days | 21 | 321 | β |
| Since Sep 30, 2026 | β | 321 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.7K | +20.2K | +20.2K |
| Favorites gained | +7 | +66 | +66 |
| Likes gained | +5 | 94.9% positive overall | |
| Dislikes gained | +0 | 537 π Β· 29 π | |
| Totals | 79.7K visits Β· 461 favorites | ||
Rankings
| Live players | #9,816 Β· Top 50% |
| 24h peak | #10,243 Β· Top 50% |
| Observed peak | #6,493 Β· Top 25% |
| Total visits | #16,657 |
| Favorites | #17,181 |
| In Adventure | #458 of 931 |
Records
| Highest recorded CCU | 321 Β· Oct 3, 2026 |
| Best day for visits | +6K Β· Oct 3, 2026 |
| 24h low | 5 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 10 | 17 | +1.5K |
| Oct 5, 2026 | 13 | 25 | +2.2K |
| Oct 4, 2026 | 22 | 39 | +4.1K |
| Oct 3, 2026 | 34 | 321 | +6K |
| Oct 2, 2026 | 23 | 44 | +3.5K |
| Oct 1, 2026 | 22 | 45 | +3.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jump and Steal Animals!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Jump and Steal Animals! right now?
Jump and Steal Animals!'s latest recorded count is 9 concurrent players on Roblox, sampled at 2026-10-06 18:08 UTC. That is 10% below its average over the last 24 hours.
What is Jump and Steal Animals!'s highest recorded player count?
RoVitals began tracking Jump and Steal Animals! on September 30, 2026; the highest count sampled since then is 321 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Jump and Steal Animals! have?
Jump and Steal Animals! has been played 79,680 times in total, 20,179 of them since RoVitals began tracking it on September 30, 2026.
How much money does Jump and Steal Animals! make?
The RoVitals model puts Jump and Steal Animals!'s developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Elyquium Games
π TRAIN. STEAL. HATCH. GET RICH! π¦ Train on the treadmill to run faster, sneak into the wild zones, and steal animal statues right under the bossesβ noses ! The deeper you go, the rarer the statues become β and the faster the bosses get. Can you outrun the bosses and make your escape? π¦ πΏ STEAL & HATCH Bring statues back to your base and hatch them into animals. Bigger statue = bigger animal = more cash! β¨ Find rare GOLD and DIAMOND statues for huge multipliers! π° BUILD YOUR OWN ZOO Your animals roam around your base and earn money every second β even while youβre offline! π REBIRTH Rebirth for permanent boosts. Use Crystals π to keep your best animals! π‘ Spin the wheel, upgrade your base, and climb your way to the top! π If you enjoy the game, please Like it and β Favorite it for more updates!
Similar Adventure games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 16.7% | 30 | 57.2M | ||
| β² 60.0% | 48 | 1.2M | ||
| βΌ 28.6% | 13 | 5.2M | ||
| β² 5.4% | 91 | 44.6M | ||
| βΌ 11.1% | 19 | 2.3M | ||
| βΌ 14.3% | 14 | 76K | ||
| βΌ 16.7% | 10 | 857.8K | ||
| βΌ 25.0% | 13 | 1.7M |
History since Sep 30, 2026. Data methodology.