Strut in Style 💖
#4,939Since Sep 16, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Strut in Style is down 8.3% day over day, up 25.9% week over week.
Over the last 11 days, Strut in Style was usually busiest in the hour from 17:00 UTC, averaging 2.5× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 77 | 132 | ▼ 8.3% |
| Last 7 days | 68 | 139 | ▲ 25.9% |
| Last 30 days | 58 | 139 | — |
| Since Sep 16, 2026 | — | 139 | 13 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9K | +60.6K | +91.5K |
| Favorites gained | +34 | +234 | +353 |
| Likes gained | +6 | 89.6% positive overall | |
| Dislikes gained | +0 | 57,217 👍 · 6,633 👎 | |
| Totals | 21.1M visits · 72.4K favorites | ||
Rankings
| Live players | #4,939 · Top 25% |
| 24h peak | #5,639 · Top 25% |
| Observed peak | #7,436 · Top 50% |
| Total visits | #4,116 · Top 25% |
| Favorites | #6,004 · Top 25% |
| Rating | #4,167 · Top 50% |
| In Roleplay & Avatar Sim | #394 of 892 |
Records
| Highest recorded CCU | 139 · Sep 26, 2026 |
| Best day for visits | +12.5K · Sep 26, 2026 |
| 24h low | 26 |
| Avg. session (est.) | 12 min |
| Tracked since | Sep 16, 2026 |
| Days with recorded data | 13 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 57 | 100 | +5.1K |
| Sep 27, 2026 | 85 | 132 | +11.8K |
| Sep 26, 2026 | 86 | 139 | +12.5K |
| Sep 25, 2026 | 56 | 89 | +7.7K |
| Sep 24, 2026 | 51 | 94 | +7.1K |
| Sep 23, 2026 | 57 | 93 | +7.7K |
| Sep 22, 2026 | 47 | 95 | +6.5K |
| Sep 21, 2026 | 44 | 74 | +5.6K |
| Sep 20, 2026 | 56 | 100 | +7.6K |
| Sep 19, 2026 | 57 | 93 | +7.7K |
| Sep 18, 2026 | 46 | 79 | +6K |
| Sep 17, 2026 | 47 | 78 | +6.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Strut in Style
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Strut in Style right now?
Strut in Style's latest recorded count is 86 concurrent players on Roblox, sampled at 2026-09-28 16:07 UTC. That is 12% above its average over the last 24 hours.
What is Strut in Style's highest recorded player count?
RoVitals began tracking Strut in Style on September 16, 2026; the highest count sampled since then is 139 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is Strut in Style growing or dying?
Strut in Style has grown 25.9% over the past 7 days, averaging 68 concurrent players against 54 the week before.
How many visits does Strut in Style have?
Strut in Style has been played 21,141,488 times in total, 91,546 of them since RoVitals began tracking it on September 16, 2026.
How much money does Strut in Style make?
The RoVitals model puts Strut in Style's developer earnings at roughly $2–$17 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Strut in Style
Strut in Style is a NEW chic fashion dress-up game! Complete with a high fashion runway, haute couture and fabulous make-up. Any fashion diva would love strutting in our style ☆ Tags: Dress Up, Fashion, Famous, Compete, SIS
Similar Roleplay & Avatar Sim games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 16.0% | 146 | 64.8M | ||
| ▼ 14.5% | 89 | 15.1M | ||
| ▼ 29.3% | 203 | 165.3M | ||
| ▼ 14.6% | 130 | 4.3M | ||
| ▼ 38.5% | 155 | 3.4M | ||
| ▼ 38.7% | 135 | 5.5M | ||
| ▼ 36.0% | 45 | 383.4M | ||
| ▼ 48.6% | 44 | 1M |
History since Sep 16, 2026. Data methodology.