[β] Grab the Knife
Since Aug 13, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Grab the Knife is down 50.0% day over day, down 25.0% week over week, down 64.3% over 30 days.
Grab the Knife set its observed peak 50 days ago; its 7-day average is 6% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 9 | βΌ 50.0% |
| Last 7 days | 3 | 12 | βΌ 25.0% |
| Last 30 days | 5 | 22 | βΌ 64.3% |
| Since Aug 13, 2026 | β | 52 | 54 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +478 | +5.1K | +29.7K |
| Favorites gained | +0 | +0 | +123 |
| Likes gained | +2 | 74.4% positive overall | |
| Dislikes gained | +0 | 8,846 π Β· 3,044 π | |
| Totals | 5.3M visits Β· 360.7K favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,249 Β· Top 50% |
| Observed peak | #10,487 Β· Top 50% |
| Total visits | #7,845 Β· Top 50% |
| Favorites | #2,980 Β· Top 25% |
| Rating | #9,860 |
Records
| Highest recorded CCU | 52 Β· Aug 16, 2026 |
| Best day for visits | +4.4K Β· Aug 16, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 6 min |
| Tracked since | Aug 13, 2026 |
| Days with recorded data | 54 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 5, 2026 | 3 | 10 | +591 |
| Oct 4, 2026 | 5 | 12 | +1.3K |
| Oct 3, 2026 | 3 | 8 | +964 |
| Oct 2, 2026 | 2 | 6 | +615 |
| Oct 1, 2026 | 3 | 7 | +572 |
| Sep 30, 2026 | 4 | 10 | +586 |
| Sep 29, 2026 | 2 | 6 | +755 |
| Sep 28, 2026 | 1 | 7 | +900 |
| Sep 27, 2026 | 4 | 12 | +904 |
| Sep 26, 2026 | 4 | 10 | +1.3K |
| Sep 25, 2026 | 3 | 12 | +856 |
| Sep 24, 2026 | 4 | 9 | +885 |
| Sep 23, 2026 | 4 | 15 | +817 |
| Sep 22, 2026 | 4 | 8 | +1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Grab the Knife
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Grab the Knife right now?
Grab the Knife's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-05 19:49 UTC. That is 100% below its average over the last 24 hours.
What is Grab the Knife's highest recorded player count?
RoVitals began tracking Grab the Knife on August 13, 2026; the highest count sampled since then is 52 on August 16, 2026; earlier peaks and peaks between samples may be higher.
Is Grab the Knife growing or dying?
Grab the Knife has declined 25.0% over the past 7 days, averaging 3 concurrent players against 4 the week before.
How many visits does Grab the Knife have?
Grab the Knife has been played 5,264,394 times in total, 29,743 of them in the past 30 days.
How much money does Grab the Knife make?
The RoVitals model puts Grab the Knife's developer earnings at roughly $0β$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Beyond's Industries
πͺ Grab the Knife β‘ 15 Players, 1 Knife, grab it first! π₯ Be the first to grab the knife! π You have 15 seconds to eliminate someone! π΅ Get money to buy crates and get skins! π Be the last one standing to win! CONTROLS: RUN - Left Shift / L3 SWING - Left Click / R2 CROUCH - C / Button B / Button O INSPECT - G / DPad Down Tags: minigame, fun, pvp, multiplayer, knife, easy, obby, simulator, stab or die, mobile, pc, xbox
Similar Party & Casual games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 1.4B | ||
| βΌ 100.0% | 0 | 2.3M | ||
| β | 0 | 18.6M | ||
| β | 0 | 31.8M | ||
| β | 0 | 26.9M | ||
| βΌ 76.0% | 14 | 1.8M | ||
| βΌ 26.5% | 95 | 9.4M | ||
| βΌ 75.0% | 3 | 2B |
History since Aug 13, 2026. Data methodology.