Train a Fish Fighter π PVP!
#7,311RisingSince Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Train a Fish Fighter PVP! is up 24.3% day over day. Its last-24h average (46) is 12.2% above its 7-day average (41).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 46 | 102 | β² 24.3% |
| Last 7 days | 41 | 102 | β |
| Last 30 days | 38 | 102 | β |
| Since Oct 1, 2026 | β | 102 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.2K | +18.4K | +16.7K |
| Favorites gained | +18 | +83 | +73 |
| Likes gained | +5 | 72.1% positive overall | |
| Dislikes gained | +0 | 246 π Β· 95 π | |
| Totals | 270.3K visits Β· 1.2K favorites | ||
Rankings
| Live players | #7,311 Β· Top 50% |
| 24h peak | #6,232 Β· Top 25% |
| Observed peak | #9,157 Β· Top 50% |
| Total visits | #14,857 |
| Favorites | #16,174 |
| In Simulation | #2,786 of 7,324 |
Records
| Highest recorded CCU | 102 Β· Oct 6, 2026 |
| Best day for visits | +4.3K Β· Oct 4, 2026 |
| 24h low | 13 |
| Avg. session (est.) | 20 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 27 | 48 | +681 |
| Oct 6, 2026 | 40 | 102 | +3.4K |
| Oct 5, 2026 | 34 | 70 | +3K |
| Oct 4, 2026 | 55 | 92 | +4.3K |
| Oct 3, 2026 | 44 | 91 | +3.4K |
| Oct 2, 2026 | 22 | 39 | +1.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Train a Fish Fighter PVP!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Train a Fish Fighter PVP! right now?
Train a Fish Fighter PVP!'s latest recorded count is 22 concurrent players on Roblox, sampled at 2026-10-07 07:01 UTC. That is 52% below its average over the last 24 hours.
What is Train a Fish Fighter PVP!'s highest recorded player count?
RoVitals began tracking Train a Fish Fighter PVP! on October 1, 2026; the highest count sampled since then is 102 on October 6, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Train a Fish Fighter PVP! have?
Train a Fish Fighter PVP! has been played 270,334 times in total, 16,672 of them since RoVitals began tracking it on October 1, 2026.
How much money does Train a Fish Fighter PVP! make?
The RoVitals model puts Train a Fish Fighter PVP!'s developer earnings at roughly $3β$25 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by another fish studio
π Welcome to Train a Fish Fighter! πͺ Train Β· βοΈ Fight Β· π£ Fish CODE: SPLASH πͺ Train 5 stats and grow your POWER LEVEL βοΈ Build a WINSTREAK, then cash out your LUCKY BLOCK π« Unbox OP weapons π£ Fish for PETS to back up your fighter π REBIRTH to train way faster Your fish trains and fights while you're offline β π Like + β Favorite! π Follow for codes and updates! π€ UPDATES π€ cosmetics are evenly distributed in odds, and the cosmetics you get are dependent on rarity of the lucky block! Your fish is forever. Treat it well.
More by another fish studio
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 168 | 547.2K | 92% | ||
| 0 | 36.8K | 72% | ||
| 1 | 396 | 75% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 28.1% | 70 | 144M | ||
| βΌ 10.7% | 76 | 133.7M | ||
| βΌ 4.2% | 46 | 2.9M | ||
| βΌ 21.0% | 84 | 621.2K | ||
| βΌ 21.1% | 54 | 218.8K | ||
| β² 32.6% | 117 | 2.4M | ||
| β² 0.0% | 15 | 35.1M | ||
| β² 0.0% | 11 | 6.4M |
History since Oct 1, 2026. Data methodology.