🎈Blow Up for Brainrots!
#2,341Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Blow Up for Brainrots! is down 2.7% day over day, up 12200.0% week over week.
Over the last 7 days, Blow Up for Brainrots! was usually busiest in the hour from 22:00 UTC, averaging 3.3× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 180 | 496 | ▼ 2.7% |
| Last 7 days | 123 | 496 | ▲ >999% |
| Last 30 days | 113 | 496 | — |
| Since Sep 29, 2026 | — | 496 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +23.7K | +76.1K | +76.2K |
| Favorites gained | +2,874 | +9,128 | +9,133 |
| Likes gained | +0 | 78.9% positive overall | |
| Dislikes gained | +0 | 153 👍 · 41 👎 | |
| Totals | 467.5K visits · 39.6K favorites | ||
Rankings
| Live players | #2,341 · Top 10% |
| 24h peak | #2,890 · Top 25% |
| Observed peak | #5,559 · Top 25% |
| Total visits | #13,939 · Top 50% |
| Favorites | #8,228 · Top 50% |
| In Simulation | #932 of 7,349 |
Records
| Highest recorded CCU | 496 · Oct 7, 2026 |
| Best day for visits | +23.4K · Oct 5, 2026 |
| 24h low | 64 |
| Avg. session (est.) | 11 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 219 | 496 | +19.3K |
| Oct 6, 2026 | 131 | 378 | +18.9K |
| Oct 5, 2026 | 169 | 415 | +23.4K |
| Oct 4, 2026 | 68 | 267 | +7.9K |
| Oct 3, 2026 | 62 | 89 | +5.4K |
| Oct 2, 2026 | 4 | 23 | +371 |
| Oct 1, 2026 | 11 | 17 | +861 |
| Sep 30, 2026 | 1 | 2 | +111 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Blow Up for Brainrots!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Blow Up for Brainrots! right now?
Blow Up for Brainrots!'s latest recorded count is 474 concurrent players on Roblox, sampled at 2026-10-07 17:00 UTC. That is 163% above its average over the last 24 hours.
What is Blow Up for Brainrots!'s highest recorded player count?
RoVitals began tracking Blow Up for Brainrots! on September 29, 2026; the highest count sampled since then is 496 on October 7, 2026; earlier peaks and peaks between samples may be higher.
Is Blow Up for Brainrots! growing or dying?
Blow Up for Brainrots! has grown 12200.0% over the past 7 days, averaging 123 concurrent players against 1 the week before.
How many visits does Blow Up for Brainrots! have?
Blow Up for Brainrots! has been played 467,466 times in total, 76,175 of them since RoVitals began tracking it on September 29, 2026.
How much money does Blow Up for Brainrots! make?
The RoVitals model puts Blow Up for Brainrots!'s developer earnings at roughly $11–$98 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Studio Quartic
⭐Welcome to Blow Up for Brainrots! 🎈Blow up your balloon! 😎Catch the brainrots! 💵Earn money! 🪐Explore new legendary Islands!
More by Studio Quartic
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 25 | 1.9M | 87% | ||
| 0 | 29.6K | 95% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 15.1% | 632 | 11.2M | ||
| ▲ 0.2% | 530 | 20.8M | ||
| ▼ 19.3% | 1,120 | 539.3K | ||
| ▲ 3.8% | 503 | 304K | ||
| ▼ 2.2% | 557 | 2M | ||
| ▼ 3.3% | 650 | 1.9M | ||
| ▼ 5.3% | 172 | 3.9M | ||
| ▼ 3.2% | 164 | 339.1K |
History since Sep 29, 2026. Data methodology.