Pull a Scythe
#4,947FallingSince Oct 5, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Pull a Scythe is down 44.0% day over day. Its last-24h average (79) is 23.3% below its 7-day average (103).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 79 | 187 | βΌ 44.0% |
| Last 7 days | 103 | 189 | β |
| Last 30 days | 100 | 189 | β |
| Since Oct 5, 2026 | β | 189 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16.2K | +35.5K | +19.5K |
| Favorites gained | +228 | +469 | +270 |
| Likes gained | +2 | 96.8% positive overall | |
| Dislikes gained | +4 | 603 π Β· 20 π | |
| Totals | 132.1K visits Β· 2K favorites | ||
Rankings
| Live players | #4,947 Β· Top 25% |
| 24h peak | #4,907 Β· Top 25% |
| Observed peak | #7,752 Β· Top 50% |
| Total visits | #15,982 |
| Favorites | #15,132 |
| In Simulation | #1,807 of 7,277 |
Records
| Highest recorded CCU | 189 Β· Oct 5, 2026 |
| Best day for visits | +19.2K Β· Oct 6, 2026 |
| 24h low | 12 |
| Avg. session (est.) | 7 min |
| Tracked since | Oct 5, 2026 |
| Days with recorded data | 3 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 99 | 99 | +264 |
| Oct 6, 2026 | 79 | 187 | +19.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Pull a Scythe
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Pull a Scythe right now?
Pull a Scythe's latest recorded count is 99 concurrent players on Roblox, sampled at 2026-10-07 00:12 UTC. That is 25% above its average over the last 24 hours.
What is Pull a Scythe's highest recorded player count?
RoVitals began tracking Pull a Scythe on October 5, 2026; the highest count sampled since then is 189 on October 5, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Pull a Scythe have?
Pull a Scythe has been played 132,101 times in total, 19,498 of them since RoVitals began tracking it on October 5, 2026.
How much money does Pull a Scythe make?
The RoVitals model puts Pull a Scythe's developer earnings at roughly $5β$43 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 1-Day
This scythe is STUCK in stoneβ¦ are you strong enough to pull it out? πΏπͺ πͺ Do push-ups to build strength and pull out powerful scythes! π¦Ύ Buy better arms to train faster and get stronger! π² Open chests and roll rare arm materials for INSANE strength multipliers! π§βπ« Summon rare coaches to boost your training! πΊοΈ Explore new areas to discover heavier scythes and tougher challenges! π Pull every scythe, become insanely strong, and reach the end of the map!
More by 1-Day
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,312 | 438.8M | 84% | ||
| 272 | 22.3M | 82% | ||
| 101 | 9.4M | 72% | ||
| 218 | 18.7M | 92% | ||
| 3 | 4M | 96% | ||
| 0 | 4.5M | 86% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 15.6% | 145 | 21.7M | ||
| β² 14.3% | 204 | 23M | ||
| βΌ 5.1% | 183 | 1.2M | ||
| βΌ 71.4% | 557 | 502.3K | ||
| βΌ 11.2% | 129 | 4.6M | ||
| βΌ 18.2% | 215 | 144.3M | ||
| β² 61.5% | 81 | 127.7M | ||
| βΌ 15.8% | 24 | 4.2M |
History since Oct 5, 2026. Data methodology.