+1 Climb Per Step
#2,625RisingSince Oct 5, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, +1 Climb Per Step is up 23.9% day over day. Its last-24h average (379) is 8.3% above its 7-day average (350).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 379 | 686 | β² 23.9% |
| Last 7 days | 350 | 686 | β |
| Last 30 days | 357 | 686 | β |
| Since Oct 5, 2026 | β | 686 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +40.4K | +59.9K | +48.9K |
| Favorites gained | +119 | +196 | +144 |
| Likes gained | +56 | 83.9% positive overall | |
| Dislikes gained | +3 | 256 π Β· 49 π | |
| Totals | 162K visits Β· 596 favorites | ||
Rankings
| Live players | #2,625 Β· Top 10% |
| 24h peak | #2,277 Β· Top 10% |
| Observed peak | #4,809 Β· Top 25% |
| Total visits | #15,739 |
| Favorites | #17,035 |
| In Simulation | #1,056 of 7,324 |
Records
| Highest recorded CCU | 686 Β· Oct 6, 2026 |
| Best day for visits | +41.6K Β· Oct 6, 2026 |
| 24h low | 147 |
| Avg. session (est.) | 13 min |
| Tracked since | Oct 5, 2026 |
| Days with recorded data | 3 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 201 | 246 | +7.3K |
| Oct 6, 2026 | 383 | 686 | +41.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare +1 Climb Per Step
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing +1 Climb Per Step right now?
+1 Climb Per Step's latest recorded count is 246 concurrent players on Roblox, sampled at 2026-10-07 07:28 UTC. That is 35% below its average over the last 24 hours.
What is +1 Climb Per Step's highest recorded player count?
RoVitals began tracking +1 Climb Per Step on October 5, 2026; the highest count sampled since then is 686 on October 6, 2026; earlier peaks and peaks between samples may be higher.
How many visits does +1 Climb Per Step have?
+1 Climb Per Step has been played 161,984 times in total, 48,925 of them since RoVitals began tracking it on October 5, 2026.
How much money does +1 Climb Per Step make?
The RoVitals model puts +1 Climb Per Step's developer earnings at roughly $23β$207 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Zazzing studio
Welcome to +1 Climb Per Step! πΆ Walk anywhere and gain CLIMB with every single step! π₯ Buy FOODS to be able to CLIMB higher! π Unlock treadmills with rebirths to stack steps! π Rebirth to double your power again and again! π€ Flip on Auto Wins to keep farming while you're AFK! π Your goal: Be able to Climb more than player alive! Can you become the Best Climber in the world? Jump in and play now!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 14.3% | 380 | 118.4M | ||
| β² 0.8% | 333 | 1B | ||
| β² 2.9% | 541 | 54.7M | ||
| β² 30.9% | 674 | 4.1M | ||
| β² 65.6% | 1,009 | 203.4K | ||
| βΌ 11.1% | 825 | 137.5K | ||
| β² 38.2% | 130 | 10.6M | ||
| β² 37.2% | 256 | 8.9M |
History since Oct 5, 2026. Data methodology.