[UPDATE] RiderTime
#3,315Since Aug 20, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPDATE] RiderTime is down 7.4% day over day, up 3.8% week over week, down 18.1% over 30 days.
[UPDATE] RiderTime set its observed peak 31 days ago; its 7-day average is 42% of that peak.
Over the last 14 days, [UPDATE] RiderTime was usually busiest in the hour from 12:00 UTC, averaging 7.3Γ its quietest hour. Across the last 14 whole UTC days it averaged 53% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 126 | 252 | βΌ 7.4% |
| Last 7 days | 162 | 368 | β² 3.8% |
| Last 30 days | 149 | 379 | βΌ 18.1% |
| Since Aug 20, 2026 | β | 389 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +13.5K | +133.3K | +557.7K |
| Favorites gained | +26 | +261 | +1,132 |
| Likes gained | +5 | 92.5% positive overall | |
| Dislikes gained | +0 | 21,598 π Β· 1,754 π | |
| Totals | 34.5M visits Β· 67.6K favorites | ||
Rankings
| Live players | #3,315 Β· Top 25% |
| 24h peak | #4,244 Β· Top 25% |
| Observed peak | #6,100 Β· Top 25% |
| Total visits | #3,338 Β· Top 25% |
| Favorites | #6,844 Β· Top 25% |
| Rating | #3,189 Β· Top 50% |
| In Action | #263 of 948 |
Records
| Highest recorded CCU | 389 Β· Sep 5, 2026 |
| Best day for visits | +29K Β· Sep 12, 2026 |
| 24h low | 22 |
| Avg. session (est.) | 13 min |
| Tracked since | Aug 20, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 145 | 240 | +8.9K |
| Oct 6, 2026 | 116 | 252 | +14.4K |
| Oct 5, 2026 | 136 | 279 | +17K |
| Oct 4, 2026 | 202 | 368 | +26.2K |
| Oct 3, 2026 | 205 | 341 | +26.1K |
| Oct 2, 2026 | 156 | 321 | +19.9K |
| Oct 1, 2026 | 125 | 263 | +15.9K |
| Sep 30, 2026 | 116 | 257 | +14.4K |
| Sep 29, 2026 | 104 | 233 | +13.4K |
| Sep 28, 2026 | 113 | 233 | +14.5K |
| Sep 27, 2026 | 176 | 330 | +23.2K |
| Sep 26, 2026 | 204 | 346 | +26K |
| Sep 25, 2026 | 162 | 331 | +20.9K |
| Sep 24, 2026 | 126 | 293 | +16.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPDATE] RiderTime
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing RiderTime right now?
RiderTime's latest recorded count is 240 concurrent players on Roblox, sampled at 2026-10-07 11:31 UTC. That is 90% above its average over the last 24 hours.
What is RiderTime's highest recorded player count?
RoVitals began tracking RiderTime on August 20, 2026; the highest count sampled since then is 389 on September 5, 2026; earlier peaks and peaks between samples may be higher.
Is RiderTime growing or dying?
RiderTime has grown 3.8% over the past 7 days, averaging 162 concurrent players against 156 the week before.
How many visits does RiderTime have?
RiderTime has been played 34,538,897 times in total, 557,671 of them in the past 30 days.
How much money does RiderTime make?
The RoVitals model puts RiderTime's developer earnings at roughly $4β$34 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by YunKaiyung153
(This Game Got Inspiration From Kamen Rider Series) You Can Choose Your Favorite Char And Transform Into Kamen Rider I Hope You Enjoy This Game Click - M1 Q - Dash [Q+Space To Boost Dash] Y - Pose E - Transform R,T,F,G = Skill X - Mode [Some Char Doesn't Have It Yet] V - Emote Ctrl - Walk/Run ShutDown = Update Or Fix Something If You Got Some Idea You Can Suggestion It On Our Server Hope You Enjoy!
More by YunKaiyung153
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 4 | β | ||
| 0 | 783 | 96% | ||
| 0 | 148 | 100% |
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 2.2% | 321 | 178.2M | ||
| βΌ 1.5% | 501 | 108.9M | ||
| β² 11.3% | 412 | 785.3K | ||
| βΌ 10.3% | 495 | 140.3M | ||
| β² 7.4% | 264 | 30.6M | ||
| βΌ 1.8% | 232 | 8.9M | ||
| βΌ 28.6% | 49 | 4M | ||
| βΌ 4.6% | 80 | 13.8M |
History since Aug 20, 2026. Data methodology.