[UPD] Brainrot RNG π²
Since Sep 7, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD] Brainrot RNG is down 66.7% week over week.
[UPD] Brainrot RNG set its observed peak 9 days ago; its 7-day average is 10% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 2 | β |
| Last 7 days | 1 | 5 | βΌ 66.7% |
| Last 30 days | 2 | 10 | β |
| Since Sep 7, 2026 | β | 10 | 22 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +33 | +1.2K | +4.2K |
| Favorites gained | +0 | +4 | +17 |
| Likes gained | +0 | 93.0% positive overall | |
| Dislikes gained | +0 | 2,175 π Β· 164 π | |
| Totals | 322.2K visits Β· 1.6K favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,299 Β· Top 50% |
| Observed peak | #11,314 Β· Top 50% |
| Total visits | #12,782 |
| Favorites | #13,504 |
| Rating | #2,537 Β· Top 25% |
Records
| Highest recorded CCU | 10 Β· Sep 18, 2026 |
| Best day for visits | +867 Β· Sep 20, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 44 min |
| Tracked since | Sep 7, 2026 |
| Days with recorded data | 22 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +28 |
| Sep 27, 2026 | 0 | 2 | +91 |
| Sep 26, 2026 | 1 | 3 | +147 |
| Sep 25, 2026 | 2 | 5 | +458 |
| Sep 24, 2026 | 1 | 2 | +174 |
| Sep 23, 2026 | 1 | 2 | +148 |
| Sep 22, 2026 | 1 | 2 | +112 |
| Sep 21, 2026 | 2 | 6 | +276 |
| Sep 20, 2026 | 4 | 8 | +867 |
| Sep 19, 2026 | 2 | 6 | +263 |
| Sep 18, 2026 | 4 | 10 | +375 |
| Sep 17, 2026 | 2 | 4 | +172 |
| Sep 16, 2026 | 1 | 2 | +166 |
| Sep 15, 2026 | 0 | 0 | +126 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD] Brainrot RNG
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Brainrot RNG right now?
Brainrot RNG's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 10:26 UTC. That is 100% below its average over the last 24 hours.
What is Brainrot RNG's highest recorded player count?
RoVitals began tracking Brainrot RNG on September 7, 2026; the highest count sampled since then is 10 on September 18, 2026; earlier peaks and peaks between samples may be higher.
Is Brainrot RNG growing or dying?
Brainrot RNG has declined 66.7% over the past 7 days, averaging 1 concurrent players against 3 the week before.
How many visits does Brainrot RNG have?
Brainrot RNG has been played 322,165 times in total, 4,220 of them since RoVitals began tracking it on September 7, 2026.
How much money does Brainrot RNG make?
The RoVitals model puts Brainrot RNG's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Build&Blocks
π² Roll for Brainrots! π Get Lucky! π Unlock New Worlds! β¨ Roll to obtain rare brainrots β¬οΈ Upgrade your brainrots! βοΈ Battle enemied with your brainrots! π Unlock new worlds! π₯ Play with friends for extra luck! π Like the game and join the group for +1 Luck! π Follow for updates and special codes!
More by Build&Blocks
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 186 | 1M | 90% | ||
| 25 | 5.2M | 97% | ||
| 0 | 11.9K | 57% | ||
| 0 | 35K | 52% | ||
| 0 | 188.6K | 86% | ||
| 0 | 52K | 82% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 12M | ||
| β | 0 | 59.3M | ||
| βΌ 33.3% | 5 | 200.1M | ||
| βΌ 50.0% | 4 | 43.5M | ||
| β | 0 | 17.1M | ||
| β | 0 | 124.4M | ||
| βΌ 33.3% | 23 | 6.8M | ||
| βΌ 18.8% | 58 | 10.3M |
History since Sep 7, 2026. Data methodology.