Jump Into Toxic Pool
Since Sep 28, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Jump Into Toxic Pool is up 60.0% day over day, down 11.8% week over week.
Over the last 8 days, Jump Into Toxic Pool was usually busiest in the hour from 23:00 UTC, averaging 33.9Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8 | 79 | β² 60.0% |
| Last 7 days | 15 | 181 | βΌ 11.8% |
| Last 30 days | 12 | 181 | β |
| Since Sep 28, 2026 | β | 181 | 10 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.6K | +18.5K | +25.9K |
| Favorites gained | +6 | +78 | +111 |
| Likes gained | +1 | 40.2% positive overall | |
| Dislikes gained | +1 | 357 π Β· 532 π | |
| Totals | 675.6K visits Β· 2.9K favorites | ||
Rankings
| Live players | β |
| 24h peak | #6,850 Β· Top 25% |
| Observed peak | #7,893 Β· Top 50% |
| Total visits | #13,242 Β· Top 50% |
| Favorites | #14,623 |
Records
| Highest recorded CCU | 181 Β· Oct 5, 2026 |
| Best day for visits | +4.5K Β· Sep 29, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 7 min |
| Tracked since | Sep 28, 2026 |
| Days with recorded data | 10 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 3 | 12 | +926 |
| Oct 6, 2026 | 8 | 79 | +2.5K |
| Oct 5, 2026 | 9 | 181 | +2.1K |
| Oct 4, 2026 | 14 | 138 | +3.7K |
| Oct 3, 2026 | 10 | 101 | +2.7K |
| Oct 2, 2026 | 17 | 168 | +2.6K |
| Oct 1, 2026 | 14 | 125 | +2.8K |
| Sep 30, 2026 | 13 | 83 | +4K |
| Sep 29, 2026 | 19 | 139 | +4.5K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jump Into Toxic Pool
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Jump Into Toxic Pool right now?
Jump Into Toxic Pool's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-07 18:22 UTC. That is 100% below its average over the last 24 hours.
What is Jump Into Toxic Pool's highest recorded player count?
RoVitals began tracking Jump Into Toxic Pool on September 28, 2026; the highest count sampled since then is 181 on October 5, 2026; earlier peaks and peaks between samples may be higher.
Is Jump Into Toxic Pool growing or dying?
Jump Into Toxic Pool has declined 11.8% over the past 7 days, averaging 15 concurrent players against 17 the week before.
How many visits does Jump Into Toxic Pool have?
Jump Into Toxic Pool has been played 675,576 times in total, 25,916 of them since RoVitals began tracking it on September 28, 2026.
How much money does Jump Into Toxic Pool make?
The RoVitals model puts Jump Into Toxic Pool's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by doTrend
Welcome to Jump Into Toxic Pool Obby! π Leave a like for NEW in-game rewards π Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, trend, us,
More by doTrend
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 53 | 5.9M | 69% | ||
| 121 | 3.2M | 55% | ||
| 20 | 81.6K | 53% | ||
| 18 | 622.4K | 36% | ||
| 21 | 2.6M | 61% | ||
| 5 | 522.1K | 56% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 68.3M | ||
| β | 0 | 228.6M | ||
| βΌ 100.0% | 0 | 251.1M | ||
| β | 0 | 7.6M | ||
| β | 0 | 2.5M | ||
| β² 0.0% | 8 | 33.1M | ||
| β² 17.4% | 62 | 31.1M | ||
| β² 150.0% | 9 | 2.7M |
History since Sep 28, 2026. Data methodology.