in-Spire [🗡️] [RUNES]
#9,998Since Sep 24, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, in-Spire [RUNES] is down 14.3% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 6 | 11 | ▼ 14.3% |
| Last 7 days | 7 | 18 | — |
| Last 30 days | 6 | 18 | — |
| Since Sep 24, 2026 | — | 18 | 5 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +229 | +1.3K | +1K |
| Favorites gained | +17 | +86 | +73 |
| Likes gained | +3 | 79.9% positive overall | |
| Dislikes gained | +0 | 219 👍 · 55 👎 | |
| Totals | 11.4K visits · 885 favorites | ||
Rankings
| Live players | #9,998 · Top 50% |
| 24h peak | #9,946 · Top 50% |
| Observed peak | #10,761 · Top 50% |
| Total visits | #16,366 |
| Favorites | #14,256 |
| In RPG | #199 of 259 |
Records
| Highest recorded CCU | 18 · Sep 26, 2026 |
| Best day for visits | +396 · Sep 26, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 36 min |
| Tracked since | Sep 24, 2026 |
| Days with recorded data | 5 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 7 | 11 | +153 |
| Sep 27, 2026 | 6 | 11 | +295 |
| Sep 26, 2026 | 9 | 18 | +396 |
| Sep 25, 2026 | 4 | 13 | +205 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare in-Spire [RUNES]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing in-Spire right now?
in-Spire's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-09-28 15:33 UTC. That is 67% below its average over the last 24 hours.
What is in-Spire's highest recorded player count?
RoVitals began tracking in-Spire on September 24, 2026; the highest count sampled since then is 18 on September 26, 2026; earlier peaks and peaks between samples may be higher.
How many visits does in-Spire have?
in-Spire has been played 11,358 times in total, 1,049 of them since RoVitals began tracking it on September 24, 2026.
How much money does in-Spire make?
The RoVitals model puts in-Spire's developer earnings at roughly $0–$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by ZipfsTheory
A turn-based roguelike deckbuilder where every run is built around the weapons you choose and the cards you find along the way. Mix and match different weapons, experiment with unique card synergies, and build your deck to take on increasingly difficult enemies and bosses. This game supports both singleplayer and multiplayer. Inspired by Slay the Spire and thematically inspired by AAC (An Average Campaign).
Similar RPG games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 38.5% | 40 | 11.8M | ||
| ▼ 51.0% | 37 | 2.1M | ||
| ▼ 7.1% | 21 | 3.3M | ||
| ▲ 50.0% | 14 | 21.5M | ||
| ▼ 50.0% | 2 | 6M | ||
| ▼ 11.1% | 20 | 13.9M | ||
| ▼ 41.7% | 21 | 8.1M | ||
| — | 0 | 1.5M |
History since Sep 24, 2026. Data methodology.