π LUCKYBLOCK SAE! INFs OWNER EDITION
#4,494Since Oct 2, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, LUCKYBLOCK SAE! INFs OWNER EDITION is up 1.4% day over day.
LUCKYBLOCK SAE! INFs OWNER EDITION set its observed peak 4 days ago; its 7-day average is 47% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 72 | 135 | β² 1.4% |
| Last 7 days | 98 | 209 | β |
| Last 30 days | 97 | 209 | β |
| Since Oct 2, 2026 | β | 209 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.5K | +77.8K | +77.8K |
| Favorites gained | +531 | +5,246 | +5,246 |
| Likes gained | +4 | 91.2% positive overall | |
| Dislikes gained | +2 | 541 π Β· 52 π | |
| Totals | 159.1K visits Β· 12.1K favorites | ||
Rankings
| Live players | #4,494 Β· Top 25% |
| 24h peak | #5,669 Β· Top 25% |
| Observed peak | #7,541 Β· Top 50% |
| Total visits | #15,778 |
| Favorites | #11,310 Β· Top 50% |
| In Simulation | #1,761 of 7,326 |
Records
| Highest recorded CCU | 209 Β· Oct 3, 2026 |
| Best day for visits | +32.4K Β· Oct 3, 2026 |
| 24h low | 40 |
| Avg. session (est.) | 10 min |
| Tracked since | Oct 2, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 74 | 135 | +4.9K |
| Oct 6, 2026 | 72 | 110 | +10.3K |
| Oct 5, 2026 | 56 | 96 | +9.7K |
| Oct 4, 2026 | 113 | 200 | +20.5K |
| Oct 3, 2026 | 152 | 209 | +32.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare LUCKYBLOCK SAE! INFs OWNER EDITION
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing LUCKYBLOCK SAE! INFs OWNER EDITION right now?
LUCKYBLOCK SAE! INFs OWNER EDITION's latest recorded count is 135 concurrent players on Roblox, sampled at 2026-10-07 11:40 UTC. That is 88% above its average over the last 24 hours.
What is LUCKYBLOCK SAE! INFs OWNER EDITION's highest recorded player count?
RoVitals began tracking LUCKYBLOCK SAE! INFs OWNER EDITION on October 2, 2026; the highest count sampled since then is 209 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does LUCKYBLOCK SAE! INFs OWNER EDITION have?
LUCKYBLOCK SAE! INFs OWNER EDITION has been played 159,053 times in total, 77,755 of them since RoVitals began tracking it on October 2, 2026.
How much money does LUCKYBLOCK SAE! INFs OWNER EDITION make?
The RoVitals model puts LUCKYBLOCK SAE! INFs OWNER EDITION's developer earnings at roughly $4β$39 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
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| 2,103 | 563.2K | 90% | ||
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| 1,801 | 243.2K | 96% | ||
| 2,036 | 650.8K | 91% | ||
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Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 16.7% | 180 | 143.2K | ||
| β² 6.3% | 297 | 9.1M | ||
| β² 0.0% | 225 | 11.2M | ||
| β² 4.6% | 276 | 465.8K | ||
| β² 7.5% | 189 | 32.1M | ||
| β² 5.4% | 331 | 21.7M | ||
| β² 0.0% | 46 | 4.9M | ||
| β² 5.1% | 65 | 9.4M |
History since Oct 2, 2026. Data methodology.