+1 Ninja Evolution
Since Aug 28, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, +1 Ninja Evolution is down 80.0% over 30 days.
+1 Ninja Evolution set its observed peak 30 days ago; its 7-day average is 2% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 1 | β |
| Last 7 days | 1 | 2 | β |
| Last 30 days | 5 | 33 | βΌ 80.0% |
| Since Aug 28, 2026 | β | 45 | 32 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +18 | +531 | +3.8K |
| Favorites gained | +0 | +48 | +323 |
| Likes gained | +0 | 83.7% positive overall | |
| Dislikes gained | +0 | 36 π Β· 7 π | |
| Totals | 35.1K visits Β· 3.1K favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,903 Β· Top 50% |
| Observed peak | #9,435 Β· Top 50% |
| Total visits | #15,390 |
| Favorites | #12,559 |
Records
| Highest recorded CCU | 45 Β· Aug 29, 2026 |
| Best day for visits | +4.7K Β· Aug 29, 2026 |
| 24h low | 0 |
| Tracked since | Aug 28, 2026 |
| Days with recorded data | 32 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +18 |
| Sep 27, 2026 | 0 | 1 | +126 |
| Sep 26, 2026 | 0 | 1 | +121 |
| Sep 25, 2026 | 0 | 0 | +86 |
| Sep 24, 2026 | 0 | 0 | +58 |
| Sep 23, 2026 | 1 | 2 | +60 |
| Sep 22, 2026 | 0 | 1 | +62 |
| Sep 21, 2026 | 0 | 0 | +96 |
| Sep 20, 2026 | 0 | 0 | +143 |
| Sep 19, 2026 | 0 | 1 | +138 |
| Sep 18, 2026 | 0 | 1 | +74 |
| Sep 17, 2026 | 1 | 1 | +80 |
| Sep 16, 2026 | 0 | 1 | +85 |
| Sep 15, 2026 | 0 | 0 | +66 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare +1 Ninja Evolution
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing +1 Ninja Evolution right now?
+1 Ninja Evolution's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 12:16 UTC. That is 100% below its average over the last 24 hours.
What is +1 Ninja Evolution's highest recorded player count?
RoVitals began tracking +1 Ninja Evolution on August 28, 2026; the highest count sampled since then is 45 on August 29, 2026; earlier peaks and peaks between samples may be higher.
How many visits does +1 Ninja Evolution have?
+1 Ninja Evolution has been played 35,150 times in total, 3,818 of them in the past 30 days.
How much money does +1 Ninja Evolution make?
The RoVitals model puts +1 Ninja Evolution's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 1 CCU Random Games
π₯· WELCOME TO +1 NINJA CUT EVOLUTION! π₯· βοΈ Equip your katanas, practice your cuts, and evolve to become the ultimate ninja! β¨ HOW TO PLAY: πͺ΅ Cut through trunks to gain +1 Power with every strike! β‘ Level up to unlock powerful katanas and secret areas! π Perform REBIRTHS to multiply your damage and reach the top of the leaderboard! π Complete the Tutorial to earn +5 free WINS right from the start! π Join our official group for news, updates, and upcoming code releases!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 12M | ||
| β | 0 | 59.3M | ||
| βΌ 33.3% | 5 | 200.1M | ||
| βΌ 50.0% | 4 | 43.5M | ||
| β | 0 | 17.1M | ||
| β | 0 | 124.4M | ||
| βΌ 22.2% | 14 | 32.5M | ||
| βΌ 40.0% | 24 | 14.8M |
History since Aug 28, 2026. Data methodology.